Ascendant Evincar

Flying (This creature can’t be blocked except by creatures with flying or reach.)
Other black creatures get +1/+1.
Nonblack creatures get -1/-1.

Battlefield Percher

Flying
Battlefield Percher can block only creatures with flying.
: Battlefield Percher gets +1/+1 until end of turn.

Silver Drake

Flying
When Silver Drake enters, return a white or blue creature you control to its owner’s hand.

Abyssal Specter

Flying
Whenever Abyssal Specter deals damage to a player, that player discards a card.

Sengir Vampire

Flying (This creature can’t be blocked except by creatures with flying or reach.)
Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.

Angelic Page

Flying
: Target attacking or blocking creature gets +1/+1 until end of turn.

Aerial Caravan

Flying
: Exile the top card of your library. Until end of turn, you may play that card. (Reveal the card as you exile it.)

Charmed Griffin

Flying
When Charmed Griffin enters, each other player may put an artifact or enchantment card onto the battlefield from their hand.

Caustic Wasps

Flying
Whenever Caustic Wasps deals combat damage to a player, you may destroy target artifact that player controls.

Rappelling Scouts

Flying
: Rappelling Scouts gains protection from the color of your choice until end of turn.

Battle Squadron

Flying
Battle Squadron’s power and toughness are each equal to the number of creatures you control.

Venomous Dragonfly

Flying
Whenever Venomous Dragonfly blocks or becomes blocked by a creature, destroy that creature at end of combat.

Flailing Manticore

Flying, first strike
: Flailing Manticore gets +1/+1 until end of turn. Any player may activate this ability.
: Flailing Manticore gets -1/-1 until end of turn. Any player may activate this ability.

Robber Fly

Flying
Whenever Robber Fly becomes blocked, defending player discards all the cards in their hand, then draws that many cards.