Emberwilde Caliph

Flying, trample
Emberwilde Caliph attacks each combat if able.
Whenever Emberwilde Caliph deals damage, you lose that much life.

Shauku, Endbringer

Flying
Shauku, Endbringer can’t attack if there’s another creature on the battlefield.
At the beginning of your upkeep, you lose 3 life.
: Exile target creature and put a +1/+1 counter on Shauku.

Nalathni Dragon

Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature’s combat damage, not its controller, among any of the creatures it’s being blocked by or is blocking.)
: Nalathni Dragon gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Nalathni Dragon at the beginning of the next end step.

Serra Angel

Flying
Vigilance (Attacking doesn’t cause this creature to tap.)

Vampire Bats

Flying (This creature can’t be blocked except by creatures with flying or reach.)
: Vampire Bats gets +1/+0 until end of turn. Activate no more than twice each turn.

Mesa Pegasus

Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature’s combat damage, not its controller, among any of the creatures it’s being blocked by or is blocking.)

Bog Imp

Flying (This creature can’t be blocked except by creatures with flying or reach.)

Wild Aesthir

Flying, first strike
: Wild Aesthir gets +2/+0 until end of turn. Activate only once each turn.

Storm Crow

Flying (This creature can’t be blocked except by creatures with flying or reach.)

Ivory Gargoyle

Flying
When Ivory Gargoyle dies, return it to the battlefield under its owner’s control at the beginning of the next end step and you skip your next draw step.
: Exile Ivory Gargoyle.

Carrier Pigeons

Flying
When Carrier Pigeons enters, draw a card at the beginning of the next turn’s upkeep.

Storm Crow

Flying (This creature can’t be blocked except by creatures with flying or reach.)

Swamp Mosquito

Flying
Whenever Swamp Mosquito attacks and isn’t blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.)

Storm Elemental

Flying
, Exile the top card of your library: Tap target creature with flying.
, Exile the top card of your library: If the exiled card is a snow land, Storm Elemental gets +1/+1 until end of turn.

Wild Aesthir

Flying, first strike
: Wild Aesthir gets +2/+0 until end of turn. Activate only once each turn.

Swamp Mosquito

Flying
Whenever Swamp Mosquito attacks and isn’t blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.)

Carrier Pigeons

Flying
When Carrier Pigeons enters, draw a card at the beginning of the next turn’s upkeep.

Rogue Skycaptain

Flying
At the beginning of your upkeep, put a wage counter on Rogue Skycaptain. You may pay for each wage counter on it. If you don’t, remove all wage counters from Rogue Skycaptain and an opponent gains control of it.

Phantasmal Sphere

Flying
At the beginning of your upkeep, put a +1/+1 counter on Phantasmal Sphere, then sacrifice Phantasmal Sphere unless you pay for each +1/+1 counter on it.
When Phantasmal Sphere leaves the battlefield, target opponent creates an X/X blue Orb creature token with flying, where X is the number of +1/+1 counters on Phantasmal Sphere.