Screeching Drake

Flying
When Screeching Drake enters, draw a card, then discard a card.

Foul Spirit

Flying
When Foul Spirit enters, sacrifice a land.

Talas Explorer

Flying
When Talas Explorer enters, look at target opponent’s hand.

Angel of Fury

Flying
When Angel of Fury dies, you may shuffle it into its owner’s library.

Thopter Squadron

Flying
Thopter Squadron enters with three +1/+1 counters on it.
, Remove a +1/+1 counter from Thopter Squadron: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only as a sorcery.
, Sacrifice another Thopter: Put a +1/+1 counter on Thopter Squadron. Activate only as a sorcery.

Mirozel

Flying
When Mirozel becomes the target of a spell or ability, return Mirozel to its owner’s hand.

Ephemeron

Flying
Discard a card: Return Ephemeron to its owner’s hand.

Wayward Soul

Flying
: Put Wayward Soul on top of its owner’s library.

Exalted Dragon

Flying
Exalted Dragon can’t attack unless you sacrifice a land. (This cost is paid as attackers are declared.)

Entropic Specter

Flying
As Entropic Specter enters, choose an opponent.
Entropic Specter’s power and toughness are each equal to the number of cards in the chosen player’s hand.
Whenever Entropic Specter deals damage to a player, that player discards a card.

Welkin Hawk

Flying
When Welkin Hawk dies, you may search your library for a card named Welkin Hawk, reveal that card, put it into your hand, then shuffle.

Baron Sengir

Flying
Whenever a creature dealt damage by Baron Sengir this turn dies, put a +2/+2 counter on Baron Sengir.
: Regenerate another target Vampire.

Sibilant Spirit

Flying
Whenever Sibilant Spirit attacks, defending player may draw a card.

Revenant

Flying
Revenant’s power and toughness are each equal to the number of creature cards in your graveyard.

Shard Phoenix

Flying (This creature can’t be blocked except by creatures with flying or reach.)
Sacrifice Shard Phoenix: It deals 2 damage to each creature without flying.
: Return Shard Phoenix from your graveyard to your hand. Activate only during your upkeep.

Spindrift Drake

Flying
At the beginning of your upkeep, sacrifice Spindrift Drake unless you pay .

Foul Imp

Flying
When Foul Imp enters, you lose 2 life.