Opportunistic Dragon

Flying
When Opportunistic Dragon enters the battlefield, choose target Human or artifact an opponent controls. For as long as Opportunistic Dragon remains on the battlefield, gain control of that permanent, it loses all abilities, and it can’t attack or block.

Hushbringer

Flying, lifelink
Creatures entering the battlefield or dying don’t cause abilities to trigger.

Rankle, Master of Pranks

Flying, haste
Whenever Rankle, Master of Pranks deals combat damage to a player, choose any number —
• Each player discards a card.
• Each player loses 1 life and draws a card.
• Each player sacrifices a creature.

Faerie Formation

Flying
: Create a 1/1 blue Faerie creature token with flying. Draw a card.

Faerie Vandal

Flash
Flying
Whenever you draw your second card each turn, put a +1/+1 counter on Faerie Vandal.

Opportunistic Dragon

Flying
When Opportunistic Dragon enters the battlefield, choose target Human or artifact an opponent controls. For as long as Opportunistic Dragon remains on the battlefield, gain control of that permanent, it loses all abilities, and it can’t attack or block.

Gilded Goose

Flying
When Gilded Goose enters the battlefield, create a Food token. (It’s an artifact with “, , Sacrifice this artifact: You gain 3 life.”)
, : Create a Food token.
, Sacrifice a Food: Add one mana of any color.

Arcanist’s Owl

Flying
When Arcanist’s Owl enters the battlefield, look at the top four cards of your library. You may reveal an artifact or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Eye Collector

Flying
Whenever Eye Collector deals combat damage to a player, each player mills a card.

Silverwing Squadron

Flying, vigilance
Silverwing Squadron’s power and toughness are each equal to the number of creatures you control.
Whenever Silverwing Squadron attacks, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you have.

Harmonious Archon

Flying
Non-Archon creatures have base power and toughness 3/3.
When Harmonious Archon enters the battlefield, create two 1/1 white Human creature tokens.

Vantress Gargoyle

Flying
Vantress Gargoyle can’t attack unless defending player has seven or more cards in their graveyard.
Vantress Gargoyle can’t block unless you have four or more cards in hand.
: Each player mills a card.

Steelgaze Griffin

Flying
Whenever you draw your second card each turn, Steelgaze Griffin gets +2/+0 until end of turn.

Garrison Griffin

Flying
Whenever Garrison Griffin attacks, target Knight you control gains flying until end of turn.

Loch Dragon

Flying
Whenever Loch Dragon enters the battlefield or attacks, you may discard a card. If you do, draw a card.

Gilded Goose

Flying
When Gilded Goose enters the battlefield, create a Food token. (It’s an artifact with “, , Sacrifice this artifact: You gain 3 life.”)
, : Create a Food token.
, Sacrifice a Food: Add one mana of any color.

Rankle, Master of Pranks

Flying, haste
Whenever Rankle, Master of Pranks deals combat damage to a player, choose any number —
• Each player discards a card.
• Each player loses 1 life and draws a card.
• Each player sacrifices a creature.

Shimmer Dragon

Flying
As long as you control four or more artifacts, Shimmer Dragon has hexproof.
Tap two untapped artifacts you control: Draw a card.

Gilded Goose

Flying
When Gilded Goose enters the battlefield, create a Food token. (It’s an artifact with “, , Sacrifice this artifact: You gain 3 life.”)
, : Create a Food token.
, Sacrifice a Food: Add one mana of any color.

Hushbringer

Flying, lifelink
Creatures entering the battlefield or dying don’t cause abilities to trigger.