Flying
When Opportunistic Dragon enters the battlefield, choose target Human or artifact an opponent controls. For as long as Opportunistic Dragon remains on the battlefield, gain control of that permanent, it loses all abilities, and it can’t attack or block.
Keyword: Flying
Hushbringer
Flying, lifelink
Creatures entering the battlefield or dying don’t cause abilities to trigger.
Rankle, Master of Pranks
Flying, haste
Whenever Rankle, Master of Pranks deals combat damage to a player, choose any number —
• Each player discards a card.
• Each player loses 1 life and draws a card.
• Each player sacrifices a creature.
Faerie Formation
Flying
: Create a 1/1 blue Faerie creature token with flying. Draw a card.
Faerie Vandal
Flash
Flying
Whenever you draw your second card each turn, put a +1/+1 counter on Faerie Vandal.
Opportunistic Dragon
Flying
When Opportunistic Dragon enters the battlefield, choose target Human or artifact an opponent controls. For as long as Opportunistic Dragon remains on the battlefield, gain control of that permanent, it loses all abilities, and it can’t attack or block.
Brazen Borrower // Petty Theft
Gilded Goose
Flying
When Gilded Goose enters the battlefield, create a Food token. (It’s an artifact with “, , Sacrifice this artifact: You gain 3 life.”)
, : Create a Food token.
, Sacrifice a Food: Add one mana of any color.
Arcanist’s Owl
Flying
When Arcanist’s Owl enters the battlefield, look at the top four cards of your library. You may reveal an artifact or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Eye Collector
Flying
Whenever Eye Collector deals combat damage to a player, each player mills a card.
Silverwing Squadron
Flying, vigilance
Silverwing Squadron’s power and toughness are each equal to the number of creatures you control.
Whenever Silverwing Squadron attacks, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you have.
Harmonious Archon
Flying
Non-Archon creatures have base power and toughness 3/3.
When Harmonious Archon enters the battlefield, create two 1/1 white Human creature tokens.
Vantress Gargoyle
Flying
Vantress Gargoyle can’t attack unless defending player has seven or more cards in their graveyard.
Vantress Gargoyle can’t block unless you have four or more cards in hand.
: Each player mills a card.
Steelgaze Griffin
Flying
Whenever you draw your second card each turn, Steelgaze Griffin gets +2/+0 until end of turn.
Garrison Griffin
Flying
Whenever Garrison Griffin attacks, target Knight you control gains flying until end of turn.
Loch Dragon
Flying
Whenever Loch Dragon enters the battlefield or attacks, you may discard a card. If you do, draw a card.
Gilded Goose
Flying
When Gilded Goose enters the battlefield, create a Food token. (It’s an artifact with “, , Sacrifice this artifact: You gain 3 life.”)
, : Create a Food token.
, Sacrifice a Food: Add one mana of any color.
Brazen Borrower // Petty Theft
Maraleaf Pixie
Flying
: Add or .
Fae of Wishes // Granted
Rankle, Master of Pranks
Flying, haste
Whenever Rankle, Master of Pranks deals combat damage to a player, choose any number —
• Each player discards a card.
• Each player loses 1 life and draws a card.
• Each player sacrifices a creature.
Shimmer Dragon
Flying
As long as you control four or more artifacts, Shimmer Dragon has hexproof.
Tap two untapped artifacts you control: Draw a card.
Gilded Goose
Flying
When Gilded Goose enters the battlefield, create a Food token. (It’s an artifact with “, , Sacrifice this artifact: You gain 3 life.”)
, : Create a Food token.
, Sacrifice a Food: Add one mana of any color.
Hushbringer
Flying, lifelink
Creatures entering the battlefield or dying don’t cause abilities to trigger.
Prized Griffin
Flying