Flying
: This creature gets +1/+0 until end of turn.
Keyword: Flying
Dancing Scimitar
Flying (This creature can’t be blocked except by creatures with flying or reach.)
Dancing Scimitar
Flying (This creature can’t be blocked except by creatures with flying or reach.)
Wall of Swords
Defender (This creature can’t attack.)
Flying
Mahamoti Djinn
Flying (This creature can’t be blocked except by creatures with flying or reach.)
Granite Gargoyle
Flying
: Granite Gargoyle gets +0/+1 until end of turn.
Mahamoti Djinn
Flying (This creature can’t be blocked except by creatures with flying or reach.)
Phantom Monster
Flying
Phantasmal Forces
Flying
At the beginning of your upkeep, sacrifice Phantasmal Forces unless you pay .
Ornithopter
Flying
Mesa Pegasus
Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature’s combat damage, not its controller, among any of the creatures it’s being blocked by or is blocking.)
Sengir Vampire
Flying (This creature can’t be blocked except by creatures with flying or reach.)
Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.
Hypnotic Specter
Flying
Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.
Wall of Air
Defender, flying (This creature can’t attack, and it can block creatures with flying.)
Scryb Sprites
Flying
Birds of Paradise
Flying
: Add one mana of any color.
Phantasmal Forces
Flying
At the beginning of your upkeep, sacrifice Phantasmal Forces unless you pay .
Wall of Air
Defender, flying (This creature can’t attack, and it can block creatures with flying.)
Dragon Whelp
Flying
: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.
Nightmare
Flying (This creature can’t be blocked except by creatures with flying or reach.)
Nightmare’s power and toughness are each equal to the number of Swamps you control.
Phantom Monster
Flying
Dragon Whelp
Flying
: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.
Serra Angel
Flying
Vigilance (Attacking doesn’t cause this creature to tap.)
Shivan Dragon
Flying
: This creature gets +1/+0 until end of turn.