Cloud Pirates

Flying
Cloud Pirates can block only creatures with flying.

Storm Crow

Flying (This creature can’t be blocked except by creatures with flying or reach.)

Prismatic Dragon

Flying
During your upkeep, Prismatic Dragon becomes a random color permanently.
: Prismatic Dragon becomes a random color permanently.

Abyssal Specter

Flying
Whenever Abyssal Specter deals damage to a player, that player discards a card.

Bog Imp

Flying (This creature can’t be blocked except by creatures with flying or reach.)

Cockatrice

Flying
Whenever Cockatrice blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.

Mesa Falcon

Flying
: Mesa Falcon gets +0/+1 until end of turn.

Shivan Dragon

Flying
: This creature gets +1/+0 until end of turn.

Wind Spirit

Flying
Menace (This creature can’t be blocked except by two or more creatures.)

Vampire Bats

Flying (This creature can’t be blocked except by creatures with flying or reach.)
: Vampire Bats gets +1/+0 until end of turn. Activate no more than twice each turn.

Shivan Dragon

Flying
: This creature gets +1/+0 until end of turn.

Seraph

Flying
Whenever a creature dealt damage by Seraph this turn dies, put that card onto the battlefield under your control at the beginning of the next end step. Sacrifice the creature when you lose control of Seraph.

Fallen Angel

Flying
Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.

Sibilant Spirit

Flying
Whenever Sibilant Spirit attacks, defending player may draw a card.

Crimson Manticore

Flying
, : Crimson Manticore deals 1 damage to target attacking or blocking creature.