Sunweb

Defender (This creature can’t attack.)
Flying
Sunweb can’t block creatures with power 2 or less.

Ravenous Vampire

Flying
At the beginning of your upkeep, you may sacrifice a nonartifact creature. If you do, put a +1/+1 counter on Ravenous Vampire. If you don’t, tap Ravenous Vampire.

Skulking Ghost

Flying
When Skulking Ghost becomes the target of a spell or ability, sacrifice it.

Wall of Resistance

Defender (This creature can’t attack.)
Flying
At the beginning of each end step, if Wall of Resistance was dealt damage this turn, put a +0/+1 counter on it.

Vaporous Djinn

Flying
At the beginning of your upkeep, Vaporous Djinn phases out unless you pay . (While it’s phased out, it’s treated as though it doesn’t exist. It phases in before you untap during your next untap step.)

Uktabi Faerie

Flying
, Sacrifice Uktabi Faerie: Destroy target artifact.

Teeka’s Dragon

Flying; trample; rampage 4 (Whenever this creature becomes blocked, it gets +4/+4 until end of turn for each creature blocking it beyond the first.)

Nalathni Dragon

Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature’s combat damage, not its controller, among any of the creatures it’s being blocked by or is blocking.)
: Nalathni Dragon gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Nalathni Dragon at the beginning of the next end step.

Serra Angel

Flying
Vigilance (Attacking doesn’t cause this creature to tap.)

Mesa Pegasus

Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature’s combat damage, not its controller, among any of the creatures it’s being blocked by or is blocking.)

Bog Imp

Flying (This creature can’t be blocked except by creatures with flying or reach.)

Vampire Bats

Flying (This creature can’t be blocked except by creatures with flying or reach.)
: Vampire Bats gets +1/+0 until end of turn. Activate no more than twice each turn.

Wild Aesthir

Flying, first strike
: Wild Aesthir gets +2/+0 until end of turn. Activate only once each turn.

Storm Elemental

Flying
, Exile the top card of your library: Tap target creature with flying.
, Exile the top card of your library: If the exiled card is a snow land, Storm Elemental gets +1/+1 until end of turn.

Storm Crow

Flying (This creature can’t be blocked except by creatures with flying or reach.)

Storm Crow

Flying (This creature can’t be blocked except by creatures with flying or reach.)

Swamp Mosquito

Flying
Whenever Swamp Mosquito attacks and isn’t blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.)