Flying
When Sea Drake enters, return two target lands you control to their owner’s hand.
Keyword: Flying
Foul Spirit
Flying
When Foul Spirit enters, sacrifice a land.
Moaning Spirit
Flying
Angel of Mercy
Flying
When Angel of Mercy enters, you gain 3 life.
Angel of Fury
Flying
When Angel of Fury dies, you may shuffle it into its owner’s library.
Talas Scout
Flying
Archangel
Flying, vigilance
Talas Explorer
Flying
When Talas Explorer enters, look at target opponent’s hand.
Talas Air Ship
Flying
Vampiric Spirit
Flying
When Vampiric Spirit enters, you lose 4 life.
Armored Griffin
Flying, vigilance
Angelic Wall
Defender (This creature can’t attack.)
Flying
Dakmor Bat
Flying
Goblin Glider
Flying
Goblin Glider can’t block.
Wild Griffin
Flying
Brimstone Dragon
Flying, haste
Mirozel
Flying
When Mirozel becomes the target of a spell or ability, return Mirozel to its owner’s hand.
Wayward Soul
Flying
: Put Wayward Soul on top of its owner’s library.
Ephemeron
Flying
Discard a card: Return Ephemeron to its owner’s hand.
Sabertooth Wyvern
Flying, first strike
Exalted Dragon
Flying
Exalted Dragon can’t attack unless you sacrifice a land. (This cost is paid as attackers are declared.)
Entropic Specter
Flying
As Entropic Specter enters, choose an opponent.
Entropic Specter’s power and toughness are each equal to the number of cards in the chosen player’s hand.
Whenever Entropic Specter deals damage to a player, that player discards a card.
Thopter Squadron
Flying
Thopter Squadron enters with three +1/+1 counters on it.
, Remove a +1/+1 counter from Thopter Squadron: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only as a sorcery.
, Sacrifice another Thopter: Put a +1/+1 counter on Thopter Squadron. Activate only as a sorcery.
Welkin Hawk
Flying
When Welkin Hawk dies, you may search your library for a card named Welkin Hawk, reveal that card, put it into your hand, then shuffle.