Gilded Drake

Flying
When Gilded Drake enters, exchange control of Gilded Drake and up to one target creature an opponent controls. If you don’t or can’t make an exchange, sacrifice Gilded Drake. This ability still resolves if its target becomes illegal.

Lightning Dragon

Flying
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
: Lightning Dragon gets +1/+0 until end of turn.

Ravenous Skirge

Flying
Whenever Ravenous Skirge attacks, it gets +2/+0 until end of turn.

Drifting Djinn

Flying
At the beginning of your upkeep, sacrifice Drifting Djinn unless you pay .
Cycling (, Discard this card: Draw a card.)

Pegasus Charger

Flying (This creature can’t be blocked except by creatures with flying or reach.)
First strike (This creature deals combat damage before creatures without first strike.)

Zephid

Flying
Shroud (This creature can’t be the target of spells or abilities.)

Somnophore

Flying
Whenever Somnophore deals damage to a player, tap target creature that player controls. That creature doesn’t untap during its controller’s untap step for as long as Somnophore remains on the battlefield.

Shivan Hellkite

Flying (This creature can’t be blocked except by creatures with flying or reach.)
: Shivan Hellkite deals 1 damage to any target.

Skittering Skirge

Flying
When you cast a creature spell, sacrifice Skittering Skirge.

Dark Hatchling

Flying
When Dark Hatchling enters, destroy target nonblack creature. It can’t be regenerated.

Hawkeater Moth

Flying
Shroud (This creature can’t be the target of spells or abilities.)

Peregrine Drake

Flying
When Peregrine Drake enters, untap up to five lands.

Spire Owl

Flying
When Spire Owl enters, look at the top four cards of your library, then put them back in any order.

Angelic Page

Flying
: Target attacking or blocking creature gets +1/+1 until end of turn.

Herald of Serra

Flying, vigilance
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Abyssal Horror

Flying
When Abyssal Horror enters, target player discards two cards.

Fog Bank

Defender (This creature can’t attack.)
Flying
Prevent all combat damage that would be dealt to and dealt by this creature.

Lightning Dragon

Flying
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
: Lightning Dragon gets +1/+0 until end of turn.

Jumbo Imp

Flying
As Jumbo Imp enters, roll a six-sided die. Jumbo Imp enters with a number of +1/+1 counters on it equal to the result.
At the beginning of your upkeep, roll a six-sided die and put a number of +1/+1 counters on Jumbo Imp equal to the result.
At the beginning of your end step, roll a six-sided die and remove a number of +1/+1 counters from Jumbo Imp equal to the result.