Flying
When Gilded Drake enters, exchange control of Gilded Drake and up to one target creature an opponent controls. If you don’t or can’t make an exchange, sacrifice Gilded Drake. This ability still resolves if its target becomes illegal.
Keyword: Flying
Pendrell Drake
Flying
Cycling (
, Discard this card: Draw a card.)
Lightning Dragon
Flying
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
: Lightning Dragon gets +1/+0 until end of turn.
Ravenous Skirge
Flying
Whenever Ravenous Skirge attacks, it gets +2/+0 until end of turn.
Voice of Grace
Flying, protection from black
Drifting Djinn
Flying
At the beginning of your upkeep, sacrifice Drifting Djinn unless you pay .
Cycling (
, Discard this card: Draw a card.)
Pegasus Charger
Flying (This creature can’t be blocked except by creatures with flying or reach.)
First strike (This creature deals combat damage before creatures without first strike.)
Zephid
Flying
Shroud (This creature can’t be the target of spells or abilities.)
Crazed Skirge
Flying, haste
Skirge Familiar
Flying
Discard a card: Add .
Somnophore
Flying
Whenever Somnophore deals damage to a player, tap target creature that player controls. That creature doesn’t untap during its controller’s untap step for as long as Somnophore remains on the battlefield.
Voice of Law
Flying, protection from red
Shivan Hellkite
Flying (This creature can’t be blocked except by creatures with flying or reach.)
: Shivan Hellkite deals 1 damage to any target.
Skittering Skirge
Flying
When you cast a creature spell, sacrifice Skittering Skirge.
Dark Hatchling
Flying
When Dark Hatchling enters, destroy target nonblack creature. It can’t be regenerated.
Hawkeater Moth
Flying
Shroud (This creature can’t be the target of spells or abilities.)
Peregrine Drake
Flying
When Peregrine Drake enters, untap up to five lands.
Spire Owl
Flying
When Spire Owl enters, look at the top four cards of your library, then put them back in any order.
Angelic Page
Flying
: Target attacking or blocking creature gets +1/+1 until end of turn.
Herald of Serra
Flying, vigilance
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Abyssal Horror
Flying
When Abyssal Horror enters, target player discards two cards.
Fog Bank
Defender (This creature can’t attack.)
Flying
Prevent all combat damage that would be dealt to and dealt by this creature.
Lightning Dragon
Flying
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
: Lightning Dragon gets +1/+0 until end of turn.
Jumbo Imp
Flying
As Jumbo Imp enters, roll a six-sided die. Jumbo Imp enters with a number of +1/+1 counters on it equal to the result.
At the beginning of your upkeep, roll a six-sided die and put a number of +1/+1 counters on Jumbo Imp equal to the result.
At the beginning of your end step, roll a six-sided die and remove a number of +1/+1 counters from Jumbo Imp equal to the result.