Flying
Landfall — Whenever a land enters the battlefield under your control, create a 0/2 red Dragon Egg creature token with defender and “When this creature dies, create a 2/2 red Dragon creature token with flying and ‘: This creature gets +1/+0 until end of turn.'”
Keyword: Flying
Thopter Assembly
Flying
At the beginning of your upkeep, if you control no Thopters other than Thopter Assembly, return Thopter Assembly to its owner’s hand and create five 1/1 colorless Thopter artifact creature tokens with flying.
Conundrum Sphinx
Flying
Whenever Conundrum Sphinx attacks, each player chooses a card name. Then each player reveals the top card of their library. If the card a player revealed has the name they chose, that player puts it into their hand. If it doesn’t, that player puts it on the bottom of their library.
Emissary of Grudges
Flying, haste
As Emissary of Grudges enters the battlefield, secretly choose an opponent.
Reveal the player you chose: Choose new targets for target spell or ability if it’s controlled by the chosen player and if it targets you or a permanent you control. Activate this ability only once.
Steel Hellkite
Flying
: Steel Hellkite gets +1/+0 until end of turn.
: Destroy each nonland permanent with converted mana cost X whose controller was dealt combat damage by Steel Hellkite this turn. Activate this ability only once each turn.
Bruna, Light of Alabaster
Flying, vigilance
Whenever Bruna, Light of Alabaster attacks or blocks, you may attach to it any number of Auras on the battlefield and you may put onto the battlefield attached to it any number of Aura cards that could enchant it from your graveyard and/or hand.
Loyal Drake
Flying
Lieutenant — At the beginning of combat on your turn, if you control your commander, draw a card.
Volcanic Dragon
Flying, haste
Serra Angel
Flying, vigilance
Demon of Catastrophes
As an additional cost to cast this spell, sacrifice a creature.
Flying, trample
Zephyr Gull
Flying
Skymarch Bloodletter
Flying
When Skymarch Bloodletter enters the battlefield, target opponent loses 1 life and you gain 1 life.
Silverbeak Griffin
Flying (This creature can’t be blocked except by creatures with flying or reach.)
Shivan Dragon
Flying (This creature can’t be blocked except by creatures with flying or reach.)
: Shivan Dragon gets +1/+0 until end of turn.
Arcades, the Strategist
Flying, vigilance
Whenever a creature with defender enters the battlefield under your control, draw a card.
Each creature you control with defender assigns combat damage equal to its toughness rather than its power and can attack as though it didn’t have defender.
Arcades, the Strategist
Flying, vigilance
Whenever a creature with defender enters the battlefield under your control, draw a card.
Each creature you control with defender assigns combat damage equal to its toughness rather than its power and can attack as though it didn’t have defender.
Demanding Dragon
Flying
When Demanding Dragon enters the battlefield, it deals 5 damage to target opponent unless that player sacrifices a creature.
Sarkhan’s Whelp
Flying (This creature can’t be blocked except by creatures with flying or reach.)
Whenever you activate an ability of a Sarkhan planeswalker, Sarkhan’s Whelp deals 1 damage to any target.
Ravenous Harpy
Flying
, Sacrifice another creature: Put a +1/+1 counter on Ravenous Harpy.
Air Elemental
Flying
Aven Wind Mage
Flying
Whenever you cast an instant or sorcery spell, Aven Wind Mage gets +1/+1 until end of turn.
Windreader Sphinx
Flying
Whenever a creature with flying attacks, you may draw a card.
Demanding Dragon
Flying
When Demanding Dragon enters the battlefield, it deals 5 damage to target opponent unless that player sacrifices a creature.
Resplendent Angel
Flying
At the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance.
: Until end of turn, Resplendent Angel gets +2/+2 and gains lifelink.
Volcanic Dragon
Flying, haste