Flying (This creature can’t be blocked except by creatures with flying or reach.)
Keyword: Flying
Sandstone Oracle
Flying
When Sandstone Oracle enters the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.
Vorosh, the Hunter
Flying
Whenever Vorosh, the Hunter deals combat damage to a player, you may pay . If you do, put six +1/+1 counters on Vorosh.
Dream Pillager
Flying
Whenever Dream Pillager deals combat damage to a player, exile that many cards from the top of your library. Until end of turn, you may cast spells from among those exiled cards.
Regna, the Redeemer
Partner with Krav, the Unredeemed (When this creature enters the battlefield, target player may put Krav into their hand from their library, then shuffle.)
Flying
At the beginning of each end step, if your team gained life this turn, create two 1/1 white Warrior creature tokens.
Szadek, Lord of Secrets
Flying
If Szadek, Lord of Secrets would deal combat damage to a player, instead put that many +1/+1 counters on Szadek and that player mills that many cards.
Ishai, Ojutai Dragonspeaker
Flying
Whenever an opponent casts a spell, put a +1/+1 counter on Ishai, Ojutai Dragonspeaker.
Partner (You can have two commanders if both have partner.)
Hunted Dragon
Flying, haste
When Hunted Dragon enters the battlefield, target opponent creates three 2/2 white Knight creature tokens with first strike.
Noxious Dragon
Flying
When Noxious Dragon dies, you may destroy target creature with converted mana cost 3 or less.
Bogardan Hellkite
Flash
Flying
When Bogardan Hellkite enters the battlefield, it deals 5 damage divided as you choose among any number of targets.
Anya, Merciless Angel
Flying
Anya, Merciless Angel gets +3/+3 for each opponent whose life total is less than half their starting life total.
As long as an opponent’s life total is less than half their starting life total, Anya has indestructible.
Tyrant’s Familiar
Flying, haste
Lieutenant — As long as you control your commander, Tyrant’s Familiar gets +2/+2 and has “Whenever Tyrant’s Familiar attacks, it deals 7 damage to target creature defending player controls.”
Vampire Charmseeker
Assist (Another player can pay up to of this spell’s cost.)
Flying
When Vampire Charmseeker enters the battlefield, return target instant, sorcery, or creature card from a graveyard to its owner’s hand.
Scythe Specter
Flying
Whenever Scythe Specter deals combat damage to a player, each opponent discards a card. Each player who discarded a card with the highest converted mana cost among cards discarded this way loses life equal to that converted mana cost.
Jelenn Sphinx
Flying, vigilance
Whenever Jelenn Sphinx attacks, other attacking creatures get +1/+1 until end of turn.
Tidespout Tyrant
Flying
Whenever you cast a spell, return target permanent to its owner’s hand.
Expedition Raptor
Flying
When Expedition Raptor enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)
Angel of Retribution
Flying, first strike
Peregrine Drake
Flying
When Peregrine Drake enters the battlefield, untap up to five lands.
Archfiend of Despair
Flying
Your opponents can’t gain life.
At the beginning of each end step, each opponent loses life equal to the life that player lost this turn. (Damage causes loss of life.)
Hoard-Smelter Dragon
Flying
: Destroy target artifact. Hoard-Smelter Dragon gets +X/+0 until end of turn, where X is that artifact’s converted mana cost.
Enduring Scalelord
Flying
Whenever one or more +1/+1 counters are put on another creature you control, you may put a +1/+1 counter on Enduring Scalelord.
Savage Ventmaw
Flying
Whenever Savage Ventmaw attacks, add . Until end of turn, you don’t lose this mana as steps and phases end.
Daggerdrome Imp
Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Angel of Serenity
Flying
When Angel of Serenity enters the battlefield, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards.
When Angel of Serenity leaves the battlefield, return the exiled cards to their owners’ hands.