Flying
When Angel of Serenity enters the battlefield, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards.
When Angel of Serenity leaves the battlefield, return the exiled cards to their owners’ hands.
Keyword: Flying
Sower of Temptation
Flying
When Sower of Temptation enters the battlefield, gain control of target creature for as long as Sower of Temptation remains on the battlefield.
Atraxa, Praetors’ Voice
Flying, vigilance, deathtouch, lifelink
At the beginning of your end step, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Gold-Forged Sentinel
Flying
Khorvath Brightflame
Partner with Sylvia Brightspear (When this creature enters the battlefield, target player may put Sylvia into their hand from their library, then shuffle.)
Flying, haste
Knights your team controls have flying and haste.
Junk Diver
Flying
When Junk Diver dies, return another target artifact card from your graveyard to your hand.
Mulldrifter
Flying
When Mulldrifter enters the battlefield, draw two cards.
Evoke (You may cast this spell for its evoke cost. If you do, it’s sacrificed when it enters the battlefield.)
Fog Bank
Defender, flying
Prevent all combat damage that would be dealt to and dealt by Fog Bank.
Verix Bladewing
Kicker (You may pay an additional as you cast this spell.)
Flying
When Verix Bladewing enters the battlefield, if it was kicked, create Karox Bladewing, a legendary 4/4 red Dragon creature token with flying.
Lyra Dawnbringer
Flying, first strike, lifelink
Other Angels you control get +1/+1 and have lifelink.
Adeliz, the Cinder Wind
Flying, haste
Whenever you cast an instant or sorcery spell, Wizards you control get +1/+1 until end of turn.
Darigaaz Reincarnated
Flying, trample, haste
If Darigaaz Reincarnated would die, instead exile it with three egg counters on it.
At the beginning of your upkeep, if Darigaaz is exiled with an egg counter on it, remove an egg counter from it. Then if Darigaaz has no egg counters on it, return it to the battlefield.
Serra Disciple
Flying, first strike
Whenever you cast a historic spell, Serra Disciple gets +1/+1 until end of turn. (Artifacts, legendaries, and Sagas are historic.)
Lyra Dawnbringer
Flying, first strike, lifelink
Other Angels you control get +1/+1 and have lifelink.
Lyra Dawnbringer
Flying, first strike, lifelink
Other Angels you control get +1/+1 and have lifelink.
Shalai, Voice of Plenty
Flying
You, planeswalkers you control, and other creatures you control have hexproof.
: Put a +1/+1 counter on each creature you control.
Jodah, Archmage Eternal
Flying
You may pay rather than pay the mana cost for spells that you cast.
Serra Angel
Flying, vigilance
Academy Drake
Kicker (You may pay an additional as you cast this spell.)
Flying
If Academy Drake was kicked, it enters the battlefield with two +1/+1 counters on it.
Jhoira’s Familiar
Flying
Historic spells you cast cost less to cast. (Artifacts, legendaries, and Sagas are historic.)
Darigaaz Reincarnated
Flying, trample, haste
If Darigaaz Reincarnated would die, instead exile it with three egg counters on it.
At the beginning of your upkeep, if Darigaaz is exiled with an egg counter on it, remove an egg counter from it. Then if Darigaaz has no egg counters on it, return it to the battlefield.
Tempest Djinn
Flying
Tempest Djinn gets +1/+0 for each basic Island you control.
Teshar, Ancestor’s Apostle
Flying
Whenever you cast a historic spell, return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. (Artifacts, legendaries, and Sagas are historic.)
Weatherlight
Flying
Whenever Weatherlight deals combat damage to a player, look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.)
Crew 3
Teshar, Ancestor’s Apostle
Flying
Whenever you cast a historic spell, return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. (Artifacts, legendaries, and Sagas are historic.)