Flying
Ascend (If you control ten or more permanents, you get the city’s blessing for the rest of the game.)
Whenever Resplendent Griffin attacks, if you have the city’s blessing, put a +1/+1 counter on it.
Keyword: Flying
Rekindling Phoenix
Flying
When Rekindling Phoenix dies, create a 0/1 red Elemental creature token with “At the beginning of your upkeep, sacrifice this creature and return target card named Rekindling Phoenix from your graveyard to the battlefield. It gains haste until end of turn.”
Rekindling Phoenix
Flying
When Rekindling Phoenix dies, create a 0/1 red Elemental creature token with “At the beginning of your upkeep, sacrifice this creature and return target card named Rekindling Phoenix from your graveyard to the battlefield. It gains haste until end of turn.”
Zetalpa, Primal Dawn
Flying, double strike, vigilance, trample, indestructible
Sadistic Skymarcher
As an additional cost to cast this spell, reveal a Vampire card from your hand or pay .
Flying, lifelink
Soul of the Rapids
Flying
Hexproof (This creature can’t be the target of spells or abilities your opponents control.)
Siren Reaver
Raid — This spell costs less to cast if you attacked this turn.
Flying
Zetalpa, Primal Dawn
Flying, double strike, vigilance, trample, indestructible
Vampire Revenant
Flying
Twilight Prophet
Flying
Ascend (If you control ten or more permanents, you get the city’s blessing for the rest of the game.)
At the beginning of your upkeep, if you have the city’s blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card’s converted mana cost.
Warkite Marauder
Flying
Whenever Warkite Marauder attacks, target creature defending player controls loses all abilities and has base power and toughness 0/1 until end of turn.
Twilight Prophet
Flying
Ascend (If you control ten or more permanents, you get the city’s blessing for the rest of the game.)
At the beginning of your upkeep, if you have the city’s blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card’s converted mana cost.
Mausoleum Harpy
Flying
Ascend (If you control ten or more permanents, you get the city’s blessing for the rest of the game.)
Whenever another creature you control dies, if you have the city’s blessing, put a +1/+1 counter on Mausoleum Harpy.
Majestic Heliopterus
Flying
Whenever Majestic Heliopterus attacks, another target Dinosaur you control gains flying until end of turn.
Rekindling Phoenix
Flying
When Rekindling Phoenix dies, create a 0/1 red Elemental creature token with “At the beginning of your upkeep, sacrifice this creature and return target card named Rekindling Phoenix from your graveyard to the battlefield. It gains haste until end of turn.”
Warkite Marauder
Flying
Whenever Warkite Marauder attacks, target creature defending player controls loses all abilities and has base power and toughness 0/1 until end of turn.
Twilight Prophet
Flying
Ascend (If you control ten or more permanents, you get the city’s blessing for the rest of the game.)
At the beginning of your upkeep, if you have the city’s blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card’s converted mana cost.
Spire Winder
Flying
Ascend (If you control ten or more permanents, you get the city’s blessing for the rest of the game.)
Spire Winder gets +1/+1 as long as you have the city’s blessing.
Zetalpa, Primal Dawn
Flying, double strike, vigilance, trample, indestructible
Azor, the Lawbringer
Flying
When Azor, the Lawbringer enters the battlefield, each opponent can’t cast instant or sorcery spells during that player’s next turn.
Whenever Azor attacks, you may pay . If you do, you gain X life and draw X cards.
Humming-
Flying
Whenever you attack with two or more creatures,
Augment (, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)
Old-Fashioned Vampire
Flying
Old-Fashioned Vampire gets +2/+2 and has deathtouch as long as it’s dark outdoors.
Do-It-Yourself Seraph
Flying
Whenever Do-It-Yourself Seraph attacks, you may search your library for an artifact card, exile it, then shuffle your library.
Do-It-Yourself Seraph has the text box of each card exiled with Do-It-Yourself Seraph in addition to its own.
Cogmentor
Flying
: Reassemble target Contraption you control. (Move it onto another one of your sprockets.)
Novellamental
Flying
Novellamental can block only creatures with flying.