Flying
Keyword: Flying
Aetherborn Marauder
Flying, lifelink
When Aetherborn Marauder enters the battlefield, move any number of +1/+1 counters from other permanents you control onto Aetherborn Marauder.
Demon of Dark Schemes
Flying
When Demon of Dark Schemes enters the battlefield, all other creatures get -2/-2 until end of turn.
Whenever another creature dies, you get (an energy counter).
, Pay : Put target creature card from a graveyard onto the battlefield under your control tapped.
Skysovereign, Consul Flagship
Flying
Whenever Skysovereign, Consul Flagship enters the battlefield or attacks, it deals 3 damage to target creature or planeswalker an opponent controls.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Sky Skiff
Flying
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Aetherstorm Roc
Flying
Whenever Aetherstorm Roc or another creature enters the battlefield under your control, you get (an energy counter).
Whenever Aetherstorm Roc attacks, you may pay . If you do, put a +1/+1 counter on it and tap up to one target creature defending player controls.
Aetherstorm Roc
Flying
Whenever Aetherstorm Roc or another creature enters the battlefield under your control, you get (an energy counter).
Whenever Aetherstorm Roc attacks, you may pay . If you do, put a +1/+1 counter on it and tap up to one target creature defending player controls.
Platinum Angel
Flying
You can’t lose the game and your opponents can’t win the game.
Propeller Pioneer
Flying
Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)
Long-Finned Skywhale
Flying
Long-Finned Skywhale can block only creatures with flying.
Eddytrail Hawk
Flying
When Eddytrail Hawk enters the battlefield, you get (two energy counters).
Whenever Eddytrail Hawk attacks, you may pay . If you do, another target attacking creature gains flying until end of turn.
Smuggler’s Copter
Flying
Whenever Smuggler’s Copter attacks or blocks, you may draw a card. If you do, discard a card.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Snare Thopter
Flying, haste
Cloudblazer
Flying
When Cloudblazer enters the battlefield, you gain 2 life and draw two cards.
Empyreal Voyager
Flying, trample
Whenever Empyreal Voyager deals combat damage to a player, you get that many (energy counters).
Aerial Responder
Flying, vigilance, lifelink
Angel of Invention
Flying, vigilance, lifelink
Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)
Other creatures you control get +1/+1.
Aethersquall Ancient
Flying
At the beginning of your upkeep, you get (three energy counters).
Pay : Return all other creatures to their owners’ hands. Activate this ability only any time you could cast a sorcery.
Foundry Screecher
Flying
Foundry Screecher gets +1/+0 as long as you control an artifact.
Skyship Stalker
Flying
: Skyship Stalker gets +1/+0 until end of turn.
: Skyship Stalker gains first strike until end of turn.
: Skyship Stalker gains haste until end of turn.
Aethersquall Ancient
Flying
At the beginning of your upkeep, you get (three energy counters).
Pay : Return all other creatures to their owners’ hands. Activate this ability only any time you could cast a sorcery.
Angel of Invention
Flying, vigilance, lifelink
Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)
Other creatures you control get +1/+1.
Smuggler’s Copter
Flying
Whenever Smuggler’s Copter attacks or blocks, you may draw a card. If you do, discard a card.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Skyship Stalker
Flying
: Skyship Stalker gets +1/+0 until end of turn.
: Skyship Stalker gains first strike until end of turn.
: Skyship Stalker gains haste until end of turn.
Skysovereign, Consul Flagship
Flying
Whenever Skysovereign, Consul Flagship enters the battlefield or attacks, it deals 3 damage to target creature or planeswalker an opponent controls.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)