Flying
When Demon of Dark Schemes enters the battlefield, all other creatures get -2/-2 until end of turn.
Whenever another creature dies, you get (an energy counter).
, Pay : Put target creature card from a graveyard onto the battlefield under your control tapped.
Keyword: Flying
Aetherborn Marauder
Flying, lifelink
When Aetherborn Marauder enters the battlefield, move any number of +1/+1 counters from other permanents you control onto Aetherborn Marauder.
Skysovereign, Consul Flagship
Flying
Whenever Skysovereign, Consul Flagship enters the battlefield or attacks, it deals 3 damage to target creature or planeswalker an opponent controls.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Sky Skiff
Flying
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Aetherstorm Roc
Flying
Whenever Aetherstorm Roc or another creature enters the battlefield under your control, you get (an energy counter).
Whenever Aetherstorm Roc attacks, you may pay . If you do, put a +1/+1 counter on it and tap up to one target creature defending player controls.
Desecration Demon
Flying
At the beginning of each combat, any opponent may sacrifice a creature. If a player does, tap Desecration Demon and put a +1/+1 counter on it.
Fetid Imp
Flying
: Fetid Imp gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
Foul Imp
Flying
When Foul Imp enters the battlefield, you lose 2 life.
Indulgent Tormentor
Flying
At the beginning of your upkeep, draw a card unless target opponent sacrifices a creature or pays 3 life.
Pestilence Demon
Flying
: Pestilence Demon deals 1 damage to each creature and each player.
Cadaver Imp
Flying
When Cadaver Imp enters the battlefield, you may return target creature card from your graveyard to your hand.
Coveted Peacock
Flying
Whenever Coveted Peacock attacks, you may goad target creature defending player controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Guul Draz Specter
Flying
Guul Draz Specter gets +3/+3 as long as an opponent has no cards in hand.
Whenever Guul Draz Specter deals combat damage to a player, that player discards a card.
Spire Phantasm
Reveal Spire Phantasm as you draft it. The next time a player drafts a card from this booster pack, guess that card’s name. Then that player reveals the drafted card.
Flying
When Spire Phantasm enters the battlefield, if you guessed correctly for a card named Spire Phantasm, draw a card.
Vaporkin
Flying
Vaporkin can block only creatures with flying.
Cloaked Siren
Flash (You may cast this spell any time you could cast an instant.)
Flying
Illusionary Informant
Draft Illusionary Informant face up.
During the draft, you may turn Illusionary Informant face down. If you do, look at the next card drafted by a player of your choice.
Flying
Sangromancer
Flying
Whenever a creature an opponent controls dies, you may gain 3 life.
Whenever an opponent discards a card, you may gain 3 life.
Birds of Paradise
Flying
: Add one mana of any color.
Messenger Jays
Flying
Council’s dilemma — When Messenger Jays enters the battlefield, starting with you, each player votes for feather or quill. Put a +1/+1 counter on Messenger Jays for each feather vote and draw a card for each quill vote. For each card drawn this way, discard a card.
Shipwreck Singer
Flying
: Target creature an opponent controls attacks this turn if able.
, : Attacking creatures get -1/-1 until end of turn.
Stormchaser Chimera
Flying
: Scry 1, then reveal the top card of your library. Stormchaser Chimera gets +X/+0 until end of turn, where X is that card’s converted mana cost. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)
Ascended Lawmage
Flying
Hexproof (This creature can’t be the target of spells or abilities your opponents control.)
Guardian of the Gateless
Flying
Guardian of the Gateless can block any number of creatures.
Whenever Guardian of the Gateless blocks, it gets +1/+1 until end of turn for each creature it’s blocking.
Wild Griffin
Flying