Butcher of the Horde

Flying
Sacrifice another creature: Butcher of the Horde gains your choice of vigilance, lifelink, or haste until end of turn.

Abomination of Gudul

Flying
Whenever Abomination of Gudul deals combat damage to a player, you may draw a card. If you do, discard a card.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Icefeather Aven

Flying
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Icefeather Aven is turned face up, you may return another target creature to its owner’s hand.

Sage-Eye Harrier

Flying
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Scaldkin

Flying
, Sacrifice Scaldkin: It deals 2 damage to any target.

Sage of the Inward Eye

Flying
Whenever you cast a noncreature spell, creatures you control gain lifelink until end of turn.

Monastery Flock

Defender, flying
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Jeskai Windscout

Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Watcher of the Roost

Flying
Morph—Reveal a white card in your hand. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Watcher of the Roost is turned face up, you gain 2 life.

Thousand Winds

Flying
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Thousand Winds is turned face up, return all other tapped creatures to their owners’ hands.

Kathari Bomber

Flying
When Kathari Bomber deals combat damage to a player, create two 1/1 red Goblin creature tokens and sacrifice Kathari Bomber.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Stonecloaker

Flash (You may cast this spell any time you could cast an instant.)
Flying
When Stonecloaker enters the battlefield, return a creature you control to its owner’s hand.
When Stonecloaker enters the battlefield, exile target card from a graveyard.

Sphinx of Uthuun

Flying
When Sphinx of Uthuun enters the battlefield, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

Faerie Impostor

Flying
When Faerie Impostor enters the battlefield, sacrifice it unless you return another creature you control to its owner’s hand.

Faerie Invaders

Flash (You may cast this spell any time you could cast an instant.)
Flying

Magister of Worth

Flying
Will of the council — When Magister of Worth enters the battlefield, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from their graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than Magister of Worth.

Sengir Vampire

Flying (This creature can’t be blocked except by creatures with flying or reach.)
Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.

Prognostic Sphinx

Flying
Discard a card: Prognostic Sphinx gains hexproof until end of turn. Tap it.
Whenever Prognostic Sphinx attacks, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Seraph of the Masses

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature’s color.)
Flying
Seraph of the Masses’s power and toughness are each equal to the number of creatures you control.

Welkin Tern

Flying (This creature can’t be blocked except by creatures with flying or reach.)
Welkin Tern can block only creatures with flying.

Hushwing Gryff

Flash
Flying
Creatures entering the battlefield don’t cause abilities to trigger.

Hornet Queen

Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
When Hornet Queen enters the battlefield, create four 1/1 green Insect creature tokens with flying and deathtouch.