Lightning Runner

Double strike, haste
Whenever Lightning Runner attacks, you get (two energy counters), then you may pay . If you pay, untap all creatures you control, and after this phase, there is an additional combat phase.

Yahenni, Undying Partisan

Haste
Whenever a creature an opponent controls dies, put a +1/+1 counter on Yahenni, Undying Partisan.
Sacrifice another creature: Yahenni gains indestructible until end of turn.

Enraged Giant

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you’re done activating mana abilities pays for .)
Trample, haste

Lightning Runner

Double strike, haste
Whenever Lightning Runner attacks, you get (two energy counters), then you may pay . If you pay, untap all creatures you control, and after this phase, there is an additional combat phase.

Bloodbraid Elf

Haste
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

Queen Marchesa

Deathtouch, haste
When Queen Marchesa enters the battlefield, you become the monarch.
At the beginning of your upkeep, if an opponent is the monarch, create a 1/1 black Assassin creature token with deathtouch and haste.

Charging Cinderhorn

Haste
At the beginning of each player’s end step, if no creatures attacked this turn, put a fury counter on Charging Cinderhorn. Then Charging Cinderhorn deals damage equal to the number of fury counters on it to that player.

Izzet Chemister

Haste
, : Exile target instant or sorcery card from your graveyard.
, , Sacrifice Izzet Chemister: Cast any number of cards exiled with Izzet Chemister without paying their mana costs.

Saskia the Unyielding

Vigilance, haste
As Saskia the Unyielding enters the battlefield, choose a player.
Whenever a creature you control deals combat damage to a player, it deals that much damage to the chosen player.

Territorial Hellkite

Flying, haste
At the beginning of combat on your turn, choose an opponent at random that Territorial Hellkite didn’t attack during your last combat. Territorial Hellkite attacks that player this combat if able. If you can’t choose an opponent this way, tap Territorial Hellkite.

Edgar Markov

Eminence — Whenever you cast another Vampire spell, if Edgar Markov is in the command zone or on the battlefield, create a 1/1 black Vampire creature token.
First strike, haste
Whenever Edgar Markov attacks, put a +1/+1 counter on each Vampire you control.

Saskia the Unyielding

Vigilance, haste
As Saskia the Unyielding enters the battlefield, choose a player.
Whenever a creature you control deals combat damage to a player, it deals that much damage to the chosen player.

Bloodbraid Elf

Haste
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

Saskia the Unyielding

Vigilance, haste
As Saskia the Unyielding enters the battlefield, choose a player.
Whenever a creature you control deals combat damage to a player, it deals that much damage to the chosen player.

Charging Cinderhorn

Haste
At the beginning of each player’s end step, if no creatures attacked this turn, put a fury counter on Charging Cinderhorn. Then Charging Cinderhorn deals damage equal to the number of fury counters on it to that player.

Hellkite Igniter

Flying, haste
: Hellkite Igniter gets +X/+0 until end of turn, where X is the number of artifacts you control.

Stalking Vengeance

Haste
Whenever another creature you control dies, it deals damage equal to its power to target player or planeswalker.

Kraum, Ludevic’s Opus

Flying, haste
Whenever an opponent casts their second spell each turn, draw a card.
Partner (You can have two commanders if both have partner.)

Ankle Shanker

Haste
Whenever Ankle Shanker attacks, creatures you control gain first strike and deathtouch until end of turn.

Fleetwheel Cruiser

Trample, haste
When Fleetwheel Cruiser enters the battlefield, it becomes an artifact creature until end of turn.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Speedway Fanatic

Haste
Whenever Speedway Fanatic crews a Vehicle, that Vehicle gains haste until end of turn.

Lathnu Hellion

Haste
When Lathnu Hellion enters the battlefield, you get (two energy counters).
At the beginning of your end step, sacrifice Lathnu Hellion unless you pay .