First strike, haste
Keyword: Haste
Carnival Hellsteed
First strike, haste
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can’t block as long as it has a +1/+1 counter on it.)
Izzet Staticaster
Flash (You may cast this spell any time you could cast an instant.)
Haste
: Izzet Staticaster deals 1 damage to target creature and each other creature with the same name as that creature.
Carnival Hellsteed
First strike, haste
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can’t block as long as it has a +1/+1 counter on it.)
Tenement Crasher
Haste
Ash Zealot
First strike, haste
Whenever a player casts a spell from a graveyard, Ash Zealot deals 3 damage to that player.
Dreg Mangler
Haste
Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card’s power on target creature. Scavenge only as a sorcery.)
Hypersonic Dragon
Flying, haste
You may cast sorcery spells as though they had flash. (You may cast them any time you could cast an instant.)
Dreg Mangler
Haste
Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card’s power on target creature. Scavenge only as a sorcery.)
Reckless Brute
Haste (This creature can attack and as soon as it comes under your control.)
Reckless Brute attacks each combat if able.
Thundermaw Hellkite
Flying
Haste (This creature can attack and as soon as it comes under your control.)
When Thundermaw Hellkite enters the battlefield, it deals 1 damage to each creature with flying your opponents control. Tap those creatures.
Bloodbraid Elf
Haste
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Fervent Cathar
Haste
When Fervent Cathar enters the battlefield, target creature can’t block this turn.
Zealous Conscripts
Haste
When Zealous Conscripts enters the battlefield, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn.
Mad Prophet
Haste
, Discard a card: Draw a card.
Archwing Dragon
Flying, haste
At the beginning of the end step, return Archwing Dragon to its owner’s hand.
Craterhoof Behemoth
Haste
When Craterhoof Behemoth enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.
Vulshok Berserker
Haste (This creature can attack and as soon as it comes under your control.)
Vulshok Sorcerer
Haste
: Vulshok Sorcerer deals 1 damage to any target.
Anger
Haste
As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste.
Hellrider
Haste
Whenever a creature you control attacks, Hellrider deals 1 damage to the player or planeswalker it’s attacking.
Markov Warlord
Haste
When Markov Warlord enters the battlefield, up to two target creatures can’t block this turn.
Erdwal Ripper
Haste
Whenever Erdwal Ripper deals combat damage to a player, put a +1/+1 counter on it.
Chandra’s Phoenix
Flying
Haste (This creature can attack and as soon as it comes under your control.)
Whenever an opponent is dealt damage by a red instant or sorcery spell you control or by a red planeswalker you control, return Chandra’s Phoenix from your graveyard to your hand.
Strangleroot Geist
Haste
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner’s control with a +1/+1 counter on it.)