Haste; fear (This creature can’t be blocked except by artifact creatures and/or black creatures.)
Whenever Lightning Reaver deals combat damage to a player, put a charge counter on it.
At the beginning of your end step, Lightning Reaver deals damage equal to the number of charge counters on it to each opponent.
Keyword: Haste
Bloodbraid Elf
Haste
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Igneous Pouncer
Haste
Swampcycling , mountaincycling (, Discard this card: Search your library for a Swamp or Mountain card, reveal it, put it into your hand, then shuffle your library.)
Akroma, Angel of Wrath
Flying, first strike, vigilance, trample, haste, protection from black and from red
Hellspark Elemental
Trample, haste
At the beginning of the end step, sacrifice Hellspark Elemental.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Rakka Mar
Haste
, : Create a 3/1 red Elemental creature token with haste.
Hellspark Elemental
Trample, haste
At the beginning of the end step, sacrifice Hellspark Elemental.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Hostility
Haste
If a spell you control would deal damage to an opponent, prevent that damage. Create a 3/1 red Elemental Shaman creature token with haste for each 1 damage prevented this way.
When Hostility is put into a graveyard from anywhere, shuffle it into its owner’s library.
Slith Firewalker
Haste
Whenever Slith Firewalker deals combat damage to a player, put a +1/+1 counter on it.
Oxidda Golem
Affinity for Mountains (This spell costs less to cast for each Mountain you control.)
Haste
Pyre Charger
Haste
: Pyre Charger gets +1/+0 until end of turn.
Hellkite Overlord
Flying, trample, haste
: Hellkite Overlord gets +1/+0 until end of turn.
: Regenerate Hellkite Overlord.
Rip-Clan Crasher
Haste
Bloodthorn Taunter
Haste
: Target creature with power 5 or greater gains haste until end of turn.
Predator Dragon
Flying, haste
Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)
Hell’s Thunder
Flying, haste
At the beginning of the end step, sacrifice Hell’s Thunder.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Bull Cerodon
Vigilance, haste
Brimstone Dragon
Flying, haste
Ashen Ghoul
Haste
: Return Ashen Ghoul from your graveyard to the battlefield. Activate this ability only during your upkeep and only if three or more creature cards are above Ashen Ghoul.
Ambush Party
First strike, haste
Hellkite Overlord
Flying, trample, haste
: Hellkite Overlord gets +1/+0 until end of turn.
: Regenerate Hellkite Overlord.
Hotheaded Giant
Haste
Hotheaded Giant enters the battlefield with two -1/-1 counters on it unless you’ve cast another red spell this turn.
Thunderblust
Haste
Thunderblust has trample as long as it has a -1/-1 counter on it.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner’s control with a -1/-1 counter on it.)
Heartlash Cinder
Haste
Chroma — When Heartlash Cinder enters the battlefield, it gets +X/+0 until end of turn, where X is the number of red mana symbols in the mana costs of permanents you control.
Boggart Ram-Gang
Haste
Wither (This deals damage to creatures in the form of -1/-1 counters.)