Sagu Mauler

Trample, hexproof
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Whirlwind Adept

Hexproof (This creature can’t be the target of spells or abilities your opponents control.)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Narset, Enlightened Master

First strike, hexproof
Whenever Narset, Enlightened Master attacks, exile the top four cards of your library. Until end of turn, you may cast noncreature spells from among those cards without paying their mana costs.

Xathrid Slyblade

Hexproof (This creature can’t be the target of spells or abilities your opponents control.)
: Until end of turn, Xathrid Slyblade loses hexproof and gains first strike and deathtouch. (It deals combat damage before creatures without first strike. Any amount of damage it deals to a creature is enough to destroy it.)

Marchesa’s Emissary

Hexproof (This creature can’t be the target of spells or abilities your opponents control.)
Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Troll Ascetic

Hexproof (This creature can’t be the target of spells or abilities your opponents control.)
: Regenerate Troll Ascetic.

Witchstalker

Hexproof (This creature can’t be the target of spells or abilities your opponents control.)
Whenever an opponent casts a blue or black spell during your turn, put a +1/+1 counter on Witchstalker.

Gladecover Scout

Hexproof (This creature can’t be the target of spells or abilities your opponents control.)

Ascended Lawmage

Flying
Hexproof (This creature can’t be the target of spells or abilities your opponents control.)

Lazav, Dimir Mastermind

Hexproof
Whenever a creature card is put into an opponent’s graveyard from anywhere, you may have Lazav, Dimir Mastermind become a copy of that card, except its name is Lazav, Dimir Mastermind, it’s legendary in addition to its other types, and it has hexproof and this ability.

Primal Huntbeast

Hexproof (This creature can’t be the target of spells or abilities your opponents control.)

Mwonvuli Beast Tracker

When Mwonvuli Beast Tracker enters, search your library for a creature card with deathtouch, hexproof, reach, or trample and reveal it. Shuffle and put that card on top.

Sigarda, Host of Herons

Flying, hexproof
Spells and abilities your opponents control can’t cause you to sacrifice permanents.

Lone Revenant

Hexproof (This creature can’t be the target of spells or abilities your opponents control.)
Whenever Lone Revenant deals combat damage to a player, if you control no other creatures, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Geist of Saint Traft

Hexproof (This creature can’t be the target of spells or abilities your opponents control.)
Whenever Geist of Saint Traft attacks, create a 4/4 white Angel creature token with flying that’s tapped and attacking. Exile that token at end of combat.

Invisible Stalker

Hexproof (This creature can’t be the target of spells or abilities your opponents control.)
Invisible Stalker can’t be blocked.

Lumberknot

Hexproof (This creature can’t be the target of spells or abilities your opponents control.)
Whenever a creature dies, put a +1/+1 counter on this creature.

Dungrove Elder

Hexproof (This creature can’t be the target of spells or abilities your opponents control.)
Dungrove Elder’s power and toughness are each equal to the number of Forests you control.

Aven Fleetwing

Flying
Hexproof (This creature can’t be the target of spells or abilities your opponents control.)

Gladecover Scout

Hexproof (This creature can’t be the target of spells or abilities your opponents control.)

Sacred Wolf

Hexproof (This creature can’t be the target of spells or abilities your opponents control.)

Dungrove Elder

Hexproof (This creature can’t be the target of spells or abilities your opponents control.)
Dungrove Elder’s power and toughness are each equal to the number of Forests you control.

Troll Ascetic

Hexproof (This creature can’t be the target of spells or abilities your opponents control.)
: Regenerate Troll Ascetic.