Bastion Inventor

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you’re done activating mana abilities pays for .)
Hexproof (This creature can’t be the target of spells or abilities your opponents control.)

Lumberknot

Hexproof (This creature can’t be the target of spells or abilities your opponents control.)
Whenever a creature dies, put a +1/+1 counter on Lumberknot.

Silhana Ledgewalker

Hexproof (This creature can’t be the target of spells or abilities your opponents control.)
Silhana Ledgewalker can’t be blocked except by creatures with flying.

Zuo Ci, the Mocking Sage

Hexproof (This creature can’t be the target of spells or abilities your opponents control.)
Zuo Ci, the Mocking Sage can’t be blocked by creatures with horsemanship.

Ascended Lawmage

Flying
Hexproof (This creature can’t be the target of spells or abilities your opponents control.)

Geist of Saint Traft

Hexproof (This creature can’t be the target of spells or abilities your opponents control.)
Whenever Geist of Saint Traft attacks, create a 4/4 white Angel creature token with flying that’s tapped and attacking. Exile that token at end of combat.

Sphinx of the Final Word

This spell can’t be countered.
Flying, hexproof
Instant and sorcery spells you control can’t be countered.

Hedron Alignment

Hexproof
At the beginning of your upkeep, you may reveal your hand. If you do, you win the game if you own a card named Hedron Alignment in exile, in your hand, in your graveyard, and on the battlefield.
: Scry 1.

Sphinx of the Final Word

This spell can’t be countered.
Flying, hexproof
Instant and sorcery spells you control can’t be countered.

Hedron Alignment

Hexproof
At the beginning of your upkeep, you may reveal your hand. If you do, you win the game if you own a card named Hedron Alignment in exile, in your hand, in your graveyard, and on the battlefield.
: Scry 1.

Lone Revenant

Hexproof (This creature can’t be the target of spells or abilities your opponents control.)
Whenever Lone Revenant deals combat damage to a player, if you control no other creatures, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Plated Crusher

Trample
Hexproof (This creature can’t be the target of spells or abilities your opponents control.)

Conifer Strider

Hexproof (This creature can’t be the target of spells or abilities your opponents control.)

Belltoll Dragon

Flying, hexproof
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When Belltoll Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.

Silumgar, the Drifting Death

Flying, hexproof
Whenever a Dragon you control attacks, creatures defending player controls get -1/-1 until end of turn.

Silumgar, the Drifting Death

Flying, hexproof
Whenever a Dragon you control attacks, creatures defending player controls get -1/-1 until end of turn.

Plated Slagwurm

Hexproof (This creature can’t be the target of spells or abilities your opponents control.)

Siege Behemoth

Hexproof
As long as Siege Behemoth is attacking, for each creature you control, you may have that creature assign its combat damage as though it weren’t blocked.

Stormsurge Kraken

Hexproof
Lieutenant — As long as you control your commander, Stormsurge Kraken gets +2/+2 and has “Whenever Stormsurge Kraken becomes blocked, you may draw two cards.”

Drove of Elves

Hexproof
Drove of Elves’s power and toughness are each equal to the number of green permanents you control.

Narset, Enlightened Master

First strike, hexproof
Whenever Narset, Enlightened Master attacks, exile the top four cards of your library. Until end of turn, you may cast noncreature spells from among those cards without paying their mana costs.

Sagu Mauler

Trample, hexproof
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)