Shelldock Isle

Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)
: Add .
, : You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it.

Mosswort Bridge

Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)
: Add .
, : You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.

Windbrisk Heights

Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)
: Add .
, : You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.

Spinerock Knoll

Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)
: Add .
, : You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.

Watcher for Tomorrow

Hideaway (This creature enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)
When Watcher for Tomorrow leaves the battlefield, put the exiled card into its owner’s hand.

Mosswort Bridge

Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)
: Add .
, : You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.

Mosswort Bridge

Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)
: Add .
, : You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.

Windbrisk Heights

Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)
: Add .
, : You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.

Mosswort Bridge

Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)
: Add .
, : You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.

Spinerock Knoll

Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)
: Add .
, : You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.

Mosswort Bridge

Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)
: Add .
, : You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.

Mosswort Bridge

Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)
: Add .
, : You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.

Spinerock Knoll

Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)
: Add .
, : You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.

Windbrisk Heights

Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)
: Add .
, : You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.

Mosswort Bridge

Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)
: Add .
, : You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.

Windbrisk Heights

Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)
: Add .
, : You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.

Mosswort Bridge

Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)
: Add .
, : You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.

Spinerock Knoll

Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)
: Add .
, : You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.

Mosswort Bridge

Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)
: Add .
, : You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.

Windbrisk Heights

Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)
: Add .
, : You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.

Shelldock Isle

Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)
: Add .
, : You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it.

Howltooth Hollow

Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)
: Add .
, : You may play the exiled card without paying its mana cost if each player has no cards in hand.