Bloodghast

Bloodghast can’t block.
Bloodghast has haste as long as an opponent has 10 or less life.
Landfall — Whenever a land you control enters, you may return Bloodghast from your graveyard to the battlefield.

Bloodghast

Bloodghast can’t block.
Bloodghast has haste as long as an opponent has 10 or less life.
Landfall — Whenever a land you control enters, you may return Bloodghast from your graveyard to the battlefield.

Nissa, Worldsoul Speaker

Landfall — Whenever a land you control enters, you get (two energy counters).
You may pay eight rather than pay the mana cost for permanent spells you cast.

Architect of the Untamed

Landfall — Whenever a land you control enters, you get (an energy counter).
Pay eight : Create a 6/6 colorless Beast artifact creature token.

Bloodghast

Bloodghast can’t block.
Bloodghast has haste as long as an opponent has 10 or less life.
Landfall — Whenever a land you control enters, you may return Bloodghast from your graveyard to the battlefield.

Nissa, Worldsoul Speaker

Landfall — Whenever a land you control enters, you get (two energy counters).
You may pay eight rather than pay the mana cost for permanent spells you cast.

Bloodghast

Bloodghast can’t block.
Bloodghast has haste as long as an opponent has 10 or less life.
Landfall — Whenever a land you control enters, you may return Bloodghast from your graveyard to the battlefield.

Tireless Tracker

Landfall — Whenever a land you control enters, investigate. (Create a Clue token. It’s an artifact with “, Sacrifice this token: Draw a card.”)
Whenever you sacrifice a Clue, put a +1/+1 counter on this creature.

Tireless Tracker

Landfall — Whenever a land you control enters, investigate. (Create a Clue token. It’s an artifact with “, Sacrifice this token: Draw a card.”)
Whenever you sacrifice a Clue, put a +1/+1 counter on this creature.

Elfsworn Giant

Reach (This creature can block creatures with flying.)
Landfall — Whenever a land you control enters, create a 1/1 green Elf Warrior creature token.

Grappling Kraken

Landfall — Whenever a land you control enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Murasa Ranger

Landfall — Whenever a land you control enters, you may pay . If you do, put two +1/+1 counters on Murasa Ranger.

Primeval Bounty

Whenever you cast a creature spell, create a 3/3 green Beast creature token.
Whenever you cast a noncreature spell, put three +1/+1 counters on target creature you control.
Landfall — Whenever a land you control enters, you gain 3 life.

Skyclave Pick-Axe

When Skyclave Pick-Axe enters, attach it to target creature you control.
Landfall — Whenever a land you control enters, equipped creature gets +2/+2 until end of turn.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

Scythecat Cub

Trample
Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature you control. If this is the second time this ability has resolved this turn, double the number of +1/+1 counters on that creature instead.

Adventuring Gear

Landfall — Whenever a land you control enters, equipped creature gets +2/+2 until end of turn.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

Tireless Provisioner

Landfall — Whenever a land you control enters, create a Food token or a Treasure token. (Food is an artifact with “, , Sacrifice this artifact: You gain 3 life.” Treasure is an artifact with “, Sacrifice this artifact: Add one mana of any color.”)

Undergrowth Champion

If damage would be dealt to Undergrowth Champion while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from Undergrowth Champion.
Landfall — Whenever a land you control enters, put a +1/+1 counter on Undergrowth Champion.

Felidar Retreat

Landfall — Whenever a land you control enters, choose one —
• Create a 2/2 white Cat Beast creature token.
• Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.

Mossborn Hydra

Trample (This creature can deal excess combat damage to the player or planeswalker it’s attacking.)
This creature enters with a +1/+1 counter on it.
Landfall — Whenever a land you control enters, double the number of +1/+1 counters on this creature.

Grazing Gladehart

Landfall — Whenever a land you control enters, you may gain 2 life.

Tireless Tracker

Landfall — Whenever a land you control enters, investigate. (Create a Clue token. It’s an artifact with “, Sacrifice this token: Draw a card.”)
Whenever you sacrifice a Clue, put a +1/+1 counter on this creature.

Snapping Gnarlid

Landfall — Whenever a land you control enters, Snapping Gnarlid gets +1/+1 until end of turn.

Sporemound

Landfall — Whenever a land you control enters, create a 1/1 green Saproling creature token.