Skyclave Shade

Kicker
Skyclave Shade can’t block.
If Skyclave Shade was kicked, it enters the battlefield with two +1/+1 counters on it.
Landfall — Whenever a land enters the battlefield under your control, if Skyclave Shade is in your graveyard and it’s your turn, you may cast it from your graveyard this turn.

Avenger of Zendikar

When Avenger of Zendikar enters the battlefield, create a 0/1 green Plant creature token for each land you control.
Landfall — Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.

Ior Ruin Expedition

Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Ior Ruin Expedition.
Remove three quest counters from Ior Ruin Expedition and sacrifice it: Draw two cards.

Retreat to Kazandu

Landfall — Whenever a land enters the battlefield under your control, choose one —
• Put a +1/+1 counter on target creature.
• You gain 2 life.

Khalni Heart Expedition

Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Khalni Heart Expedition.
Remove three quest counters from Khalni Heart Expedition and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.

Seer’s Sundial

Landfall — Whenever a land enters the battlefield under your control, you may pay . If you do, draw a card.

Rampaging Baloths

Trample
Landfall — Whenever a land enters the battlefield under your control, you may create a 4/4 green Beast creature token.

Sporemound

Landfall — Whenever a land enters the battlefield under your control, create a 1/1 green Saproling creature token.

Avenger of Zendikar

When Avenger of Zendikar enters the battlefield, create a 0/1 green Plant creature token for each land you control.
Landfall — Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.

Admonition Angel

Flying
Landfall — Whenever a land enters the battlefield under your control, you may exile target nonland permanent other than Admonition Angel.
When Admonition Angel leaves the battlefield, return all cards exiled with it to the battlefield under their owners’ control.

Roil Elemental

Flying
Landfall — Whenever a land enters the battlefield under your control, you may gain control of target creature for as long as you control Roil Elemental.

Bloodghast

Bloodghast can’t block.
Bloodghast has haste as long as an opponent has 10 or less life.
Landfall — Whenever a land enters the battlefield under your control, you may return Bloodghast from your graveyard to the battlefield.

Emeria Angel

Flying
Landfall — Whenever a land enters the battlefield under your control, you may create a 1/1 white Bird creature token with flying.

Omnath, Locus of Rage

Landfall — Whenever a land enters the battlefield under your control, create a 5/5 red and green Elemental creature token.
Whenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to any target.

Plated Geopede

First strike
Landfall — Whenever a land enters the battlefield under your control, Plated Geopede gets +2/+2 until end of turn.

Retreat to Coralhelm

Landfall — Whenever a land enters the battlefield under your control, choose one —
• You may tap or untap target creature.
• Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Scute Swarm

Landfall — Whenever a land enters the battlefield under your control, create a 1/1 green Insect creature token. If you control six or more lands, create a token that’s a copy of Scute Swarm instead.

Dreadwurm

Landfall — Whenever a land enters the battlefield under your control, Dreadwurm gains indestructible until end of turn. (Damage and effects that say “destroy” don’t destroy it.)

Omnath, Locus of Creation

When Omnath, Locus of Creation enters the battlefield, draw a card.
Landfall — Whenever a land enters the battlefield under your control, you gain 4 life if this is the first time this ability has resolved this turn. If it’s the second time, add . If it’s the third time, Omnath deals 4 damage to each opponent and each planeswalker you don’t control.

Lotus Cobra

Landfall — Whenever a land enters the battlefield under your control, add one mana of any color.

Fearless Fledgling

Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Fearless Fledgling. It gains flying until end of turn.

Felidar Retreat

Landfall — Whenever a land enters the battlefield under your control, choose one —
• Create a 2/2 white Cat Beast creature token.
• Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.

Prowling Felidar

Vigilance
Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Prowling Felidar.

Felidar Retreat

Landfall — Whenever a land enters the battlefield under your control, choose one —
• Create a 2/2 white Cat Beast creature token.
• Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.

Canyon Jerboa

Landfall — Whenever a land enters the battlefield under your control, creatures you control get +1/+1 until end of turn.