Islandwalk (This creature can’t be blocked as long as defending player controls an Island.)
Whenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards.
Keyword: Landwalk
Harbor Serpent
Islandwalk (This creature can’t be blocked as long as defending player controls an Island.)
Harbor Serpent can’t attack unless there are five or more Islands on the battlefield.
Stormtide Leviathan
Islandwalk (This creature can’t be blocked as long as defending player controls an Island.)
All lands are Islands in addition to their other types.
Creatures without flying or islandwalk can’t attack.
Inkwell Leviathan
Trample
Islandwalk (This creature can’t be blocked as long as defending player controls an Island.)
Shroud (This creature can’t be the target of spells or abilities.)
Harbor Serpent
Islandwalk (This creature can’t be blocked as long as defending player controls an Island.)
Harbor Serpent can’t attack unless there are five or more Islands on the battlefield.
Lurking Crocodile
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)
Islandwalk (This creature can’t be blocked as long as defending player controls an Island.)
Wrexial, the Risen Deep
Islandwalk, swampwalk (This creature can’t be blocked as long as defending player controls an Island or a Swamp.)
Whenever Wrexial, the Risen Deep deals combat damage to a player, you may cast target instant or sorcery card from that player’s graveyard without paying its mana cost. If that spell would be put into a graveyard this turn, exile it instead.
Harbor Serpent
Islandwalk (This creature can’t be blocked as long as defending player controls an Island.)
Harbor Serpent can’t attack unless there are five or more Islands on the battlefield.
Merfolk Spy
Islandwalk (This creature can’t be blocked as long as defending player controls an Island.)
Whenever Merfolk Spy deals combat damage to a player, that player reveals a card at random from their hand.
Stormtide Leviathan
Islandwalk (This creature can’t be blocked as long as defending player controls an Island.)
All lands are Islands in addition to their other types.
Creatures without flying or islandwalk can’t attack.
River Boa
Islandwalk (This creature can’t be blocked as long as defending player controls an Island.)
: Regenerate River Boa.
Halimar Wavewatch
Level up (: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-4
0/6
LEVEL 5+
6/6
Islandwalk (This creature can’t be blocked as long as defending player controls an Island.)
Thada Adel, Acquisitor
Islandwalk (This creature can’t be blocked as long as defending player controls an Island.)
Whenever Thada Adel, Acquisitor deals combat damage to a player, search that player’s library for an artifact card and exile it. Then that player shuffles their library. Until end of turn, you may play that card.
Enclave Elite
Multikicker (You may pay an additional any number of times as you cast this spell.)
Islandwalk (This creature can’t be blocked as long as defending player controls an Island.)
Enclave Elite enters the battlefield with a +1/+1 counter on it for each time it was kicked.
Wrexial, the Risen Deep
Islandwalk, swampwalk (This creature can’t be blocked as long as defending player controls an Island or a Swamp.)
Whenever Wrexial, the Risen Deep deals combat damage to a player, you may cast target instant or sorcery card from that player’s graveyard without paying its mana cost. If that spell would be put into a graveyard this turn, exile it instead.
Merfolk Seastalkers
Islandwalk (This creature can’t be blocked as long as defending player controls an Island.)
: Tap target creature without flying.
River Boa
Islandwalk (This creature can’t be blocked as long as defending player controls an Island.)
: Regenerate River Boa.
Livonya Silone
First strike; legendary landwalk (This creature can’t be blocked as long as defending player controls a legendary land.)
Inkwell Leviathan
Trample
Islandwalk (This creature can’t be blocked as long as defending player controls an Island.)
Shroud (This creature can’t be the target of spells or abilities.)
Cold-Eyed Selkie
Islandwalk (This creature can’t be blocked as long as defending player controls an Island.)
Whenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards.
Stonybrook Banneret
Islandwalk (This creature can’t be blocked as long as defending player controls an Island.)
Merfolk spells and Wizard spells you cast cost less to cast.
Merrow Harbinger
Islandwalk (This creature can’t be blocked as long as defending player controls an Island.)
When Merrow Harbinger enters the battlefield, you may search your library for a Merfolk card, reveal it, then shuffle your library and put that card on top of it.
Sygg, River Guide
Islandwalk (This creature can’t be blocked as long as defending player controls an Island.)
: Target Merfolk you control gains protection from the color of your choice until end of turn.
Inkfathom Divers
Islandwalk (This creature can’t be blocked as long as defending player controls an Island.)
When Inkfathom Divers enters the battlefield, look at the top four cards of your library, then put them back in any order.
Rootwater Commando
Islandwalk (This creature can’t be blocked as long as defending player controls an Island.)