Harbor Serpent

Islandwalk (This creature can’t be blocked as long as defending player controls an Island.)
Harbor Serpent can’t attack unless there are five or more Islands on the battlefield.

Stormtide Leviathan

Islandwalk (This creature can’t be blocked as long as defending player controls an Island.)
All lands are Islands in addition to their other types.
Creatures without flying or islandwalk can’t attack.

Lurking Crocodile

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.)
Islandwalk (This creature can’t be blocked as long as defending player controls an Island.)

Harbor Serpent

Islandwalk (This creature can’t be blocked as long as defending player controls an Island.)
Harbor Serpent can’t attack unless there are five or more Islands on the battlefield.

Wrexial, the Risen Deep

Islandwalk, swampwalk (This creature can’t be blocked as long as defending player controls an Island or a Swamp.)
Whenever Wrexial, the Risen Deep deals combat damage to a player, you may cast target instant or sorcery card from that player’s graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.

Stormtide Leviathan

Islandwalk (This creature can’t be blocked as long as defending player controls an Island.)
All lands are Islands in addition to their other types.
Creatures without flying or islandwalk can’t attack.

Merfolk Spy

Islandwalk (This creature can’t be blocked as long as defending player controls an Island.)
Whenever Merfolk Spy deals combat damage to a player, that player reveals a card at random from their hand.

Harbor Serpent

Islandwalk (This creature can’t be blocked as long as defending player controls an Island.)
Harbor Serpent can’t attack unless there are five or more Islands on the battlefield.

River Boa

Islandwalk (This creature can’t be blocked as long as defending player controls an Island.)
: Regenerate River Boa.

Inkwell Leviathan

Trample
Islandwalk (This creature can’t be blocked as long as defending player controls an Island.)
Shroud (This creature can’t be the target of spells or abilities.)

Cold-Eyed Selkie

Islandwalk (This creature can’t be blocked as long as defending player controls an Island.)
Whenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards.

Sygg, River Guide

Islandwalk (This creature can’t be blocked as long as defending player controls an Island.)
: Target Merfolk you control gains protection from the color of your choice until end of turn.

Merrow Harbinger

Islandwalk (This creature can’t be blocked as long as defending player controls an Island.)
When Merrow Harbinger enters, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top.

Inkfathom Divers

Islandwalk (This creature can’t be blocked as long as defending player controls an Island.)
When Inkfathom Divers enters, look at the top four cards of your library, then put them back in any order.

Rootwater Commando

Islandwalk (This creature can’t be blocked as long as defending player controls an Island.)

Rootwater Commando

Islandwalk (This creature can’t be blocked as long as defending player controls an Island.)

Zombie Musher

Snow landwalk (This creature can’t be blocked as long as defending player controls a snow land.)
: Regenerate Zombie Musher. ( can be paid with one mana from a snow source.)

Dryad Sophisticate

Nonbasic landwalk (This creature can’t be blocked as long as defending player controls a nonbasic land.)

River Bear

Islandwalk (This creature can’t be blocked as long as defending player controls an Island.)

River Bear

Islandwalk (This creature can’t be blocked as long as defending player controls an Island.)

Benthic Behemoth

Islandwalk (This creature can’t be blocked as long as defending player controls an Island.)

Bull Hippo

Islandwalk (This creature can’t be blocked as long as defending player controls an Island.)

Bull Hippo

Islandwalk (This creature can’t be blocked as long as defending player controls an Island.)

Benthic Behemoth

Islandwalk (This creature can’t be blocked as long as defending player controls an Island.)