When Acolyte of Affliction enters the battlefield, mill two cards, then you may return a permanent card from your graveyard to your hand.
Keyword: Mill
Tymaret Calls the Dead
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Mill three cards. Then you may exile a creature or enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token.
III — You gain X life and scry X, where X is the number of Zombies you control.
Venomous Hierophant
Deathtouch
When Venomous Hierophant enters the battlefield, mill three cards.
Funeral Rites
You draw two cards, lose 2 life, then mill two cards.
Mindwrack Harpy
Flying
At the beginning of combat on your turn, each player mills three cards.
The Binding of the Titans
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Each player mills three cards.
II — Exile up to two target cards from graveyards. For each creature card exiled this way, you gain 1 life.
III — Return target creature or land card from your graveyard to your hand.
Skola Grovedancer
Whenever a land card is put into your graveyard from anywhere, you gain 1 life.
: Mill a card.
Tymaret Calls the Dead
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Mill three cards. Then you may exile a creature or enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token.
III — You gain X life and scry X, where X is the number of Zombies you control.
Towering-Wave Mystic
Whenever Towering-Wave Mystic deals damage, target player mills that many cards.
Ashiok, Sculptor of Fears
+2: Draw a card. Each player mills two cards.
−5: Put target creature card from a graveyard onto the battlefield under your control.
−11: Gain control of all creatures target opponent controls.
Mire Triton
Deathtouch
When Mire Triton enters the battlefield, mill two cards and you gain 2 life.
Devourer of Memory
Whenever one or more cards are put into your graveyard from your library, Devourer of Memory gets +1/+1 until end of turn and can’t be blocked this turn.
: Mill a card.
Sphinx Mindbreaker
Flying
When Sphinx Mindbreaker enters the battlefield, each opponent mills ten cards.
Golgari Thug
When Golgari Thug dies, put target creature card from your graveyard on top of your library.
Dredge 4 (If you would draw a card, you may mill four cards instead. If you do, return this card from your graveyard to your hand.)
Life from the Loam
Return up to three target land cards from your graveyard to your hand.
Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)
Ashiok, Dream Render
Spells and abilities your opponents control can’t cause their controller to search their library.
−1: Target player mills four cards. Then exile each opponent’s graveyard.
Jace, Wielder of Mysteries
If you would draw a card while your library has no cards in it, you win the game instead.
+1: Target player mills two cards. Draw a card.
−8: Draw seven cards. Then if your library has no cards in it, you win the game.
Crow of Dark Tidings
Flying
When Crow of Dark Tidings enters the battlefield or dies, mill two cards. (Put the top two cards of your library into your graveyard.)
Dream Twist
Target player mills three cards.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Millikin
, Mill a card: Add .
Thought Scour
Target player mills two cards.
Draw a card.
Truth or Dare
Target opponent chooses one —
• Truth — That player plays with their hand revealed for the rest of the game.
• Dare — Mill all but the bottom ten cards of that player’s library. (To mill, put the top card of that library into its owner’s graveyard.)
Millstone
, : Target player mills two cards.
Fascination
Choose one —
• Each player draws X cards.
• Each player mills X cards.
Compelling Argument
Target player mills five cards.
Cycling (, Discard this card: Draw a card.)