Target opponent discards two cards. Mill two cards.
Keyword: Mill
Thought Collapse
Counter target spell. Its controller mills three cards.
Stream of Thought
Target player mills four cards. You shuffle up to four cards from your graveyard into your library.
Replicate (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Mind Sculpt
Target opponent mills seven cards.
Extract from Darkness
Each player mills two cards. Then you put a creature card from a graveyard onto the battlefield under your control.
Sphinx’s Tutelage
Whenever you draw a card, target opponent mills two cards. If two nonland cards that share a color were milled this way, repeat this process.
: Draw a card, then discard a card.
Grapple with the Past
Mill three cards, then you may return a creature or land card from your graveyard to your hand.
Windgrace Acolyte
Flying
When Windgrace Acolyte enters the battlefield, mill three cards and you gain 3 life.
Shenanigans
Destroy target artifact.
Dredge 1 (If you would draw a card, you may mill a card instead. If you do, return this card from your graveyard to your hand.)
Laboratory Brute
When Laboratory Brute enters the battlefield, mill four cards.
Nemesis of Reason
Whenever Nemesis of Reason attacks, defending player mills ten cards.
Dream Twist
Target player mills three cards.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Millikin
, Mill a card: Add .
Thought Scour
Target player mills two cards.
Draw a card.
Truth or Dare
Target opponent chooses one —
• Truth — That player plays with their hand revealed for the rest of the game.
• Dare — Mill all but the bottom ten cards of that player’s library. (To mill, put the top card of that library into its owner’s graveyard.)
Millstone
, : Target player mills two cards.
Fascination
Choose one —
• Each player draws X cards.
• Each player mills X cards.
Compelling Argument
Target player mills five cards.
Cycling (, Discard this card: Draw a card.)
Hedron Crab
Landfall — Whenever a land enters the battlefield under your control, target player mills three cards.
Sewer Nemesis
As Sewer Nemesis enters the battlefield, choose a player.
Sewer Nemesis’s power and toughness are each equal to the number of cards in the chosen player’s graveyard.
Whenever the chosen player casts a spell, that player mills a card.
Merfolk Secretkeeper // Venture Deeper
Merfolk Secretkeeper // Venture Deeper
Folio of Fancies
Players have no maximum hand size.
, : Each player draws X cards.
, : Each opponent mills cards equal to the number of cards in their hand.
Emry, Lurker of the Loch
This spell costs less to cast for each artifact you control.
When Emry, Lurker of the Loch enters the battlefield, mill four cards.
: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.)
Vantress Gargoyle
Flying
Vantress Gargoyle can’t attack unless defending player has seven or more cards in their graveyard.
Vantress Gargoyle can’t block unless you have four or more cards in hand.
: Each player mills a card.