Emry, Lurker of the Loch

This spell costs less to cast for each artifact you control.
When Emry, Lurker of the Loch enters the battlefield, mill four cards.
: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.)

Emry, Lurker of the Loch

This spell costs less to cast for each artifact you control.
When Emry, Lurker of the Loch enters the battlefield, mill four cards.
: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.)

Overwhelmed Apprentice

When Overwhelmed Apprentice enters the battlefield, each opponent mills two cards. Then you scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Eye Collector

Flying
Whenever Eye Collector deals combat damage to a player, each player mills a card.

Syr Konrad, the Grim

Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad, the Grim deals 1 damage to each opponent.
: Each player mills a card.

Folio of Fancies

Players have no maximum hand size.
, : Each player draws X cards.
, : Each opponent mills cards equal to the number of cards in their hand.

Emry, Lurker of the Loch

This spell costs less to cast for each artifact you control.
When Emry, Lurker of the Loch enters the battlefield, mill four cards.
: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.)

Vantress Gargoyle

Flying
Vantress Gargoyle can’t attack unless defending player has seven or more cards in their graveyard.
Vantress Gargoyle can’t block unless you have four or more cards in hand.
: Each player mills a card.

Cauldron’s Gift

Adamant — If at least three black mana was spent to cast this spell, mill four cards.
You may choose a creature card in your graveyard. If you do, return it to the battlefield with an additional +1/+1 counter on it.

Folio of Fancies

Players have no maximum hand size.
, : Each player draws X cards.
, : Each opponent mills cards equal to the number of cards in their hand.

Geth, Lord of the Vault

Intimidate (This creature can’t be blocked except by artifact creatures and/or creatures that share a color with it.)
: Put target artifact or creature card with converted mana cost X from an opponent’s graveyard onto the battlefield under your control tapped. Then that player mills X cards.

Gorging Vulture

Flying
When Gorging Vulture enters the battlefield, mill four cards. You gain 1 life for each creature card put into your graveyard this way.

Sage’s Row Denizen

Whenever another blue creature enters the battlefield under your control, target player mills two cards.

Iceberg Cancrix

Whenever another snow permanent enters the battlefield under your control, you may have target player mill two cards.

Altar of Dementia

Sacrifice a creature: Target player mills cards equal to the sacrificed creature’s power.

Stream of Thought

Target player mills four cards. You shuffle up to four cards from your graveyard into your library.
Replicate (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)

Shenanigans

Destroy target artifact.
Dredge 1 (If you would draw a card, you may mill a card instead. If you do, return this card from your graveyard to your hand.)

Ashiok, Dream Render

Spells and abilities your opponents control can’t cause their controller to search their library.
−1: Target player mills four cards. Then exile each opponent’s graveyard.

Jace, Wielder of Mysteries

If you would draw a card while your library has no cards in it, you win the game instead.
+1: Target player mills two cards. Draw a card.
−8: Draw seven cards. Then if your library has no cards in it, you win the game.

Jace, Wielder of Mysteries

If you would draw a card while your library has no cards in it, you win the game instead.
+1: Target player mills two cards. Draw a card.
−8: Draw seven cards. Then if your library has no cards in it, you win the game.

Ashiok, Dream Render

Spells and abilities your opponents control can’t cause their controller to search their library.
−1: Target player mills four cards. Then exile each opponent’s graveyard.

Jace, Wielder of Mysteries

If you would draw a card while your library has no cards in it, you win the game instead.
+1: Target player mills two cards. Draw a card.
−8: Draw seven cards. Then if your library has no cards in it, you win the game.

Ashiok, Dream Render

Spells and abilities your opponents control can’t cause their controller to search their library.
−1: Target player mills four cards. Then exile each opponent’s graveyard.