Phasing, cumulative upkeep , echo , fading 3, bands with other Dinosaurs, protection from Homarids, snow-covered plainswalk, flanking, rampage 2
Keyword: Phasing
Old Fogey
Phasing, cumulative upkeep , echo , fading 3, bands with other Dinosaurs, protection from Homarids, snow-covered plainswalk, flanking, rampage 2
Old Fogey
Phasing, cumulative upkeep , echo , fading 3, bands with other Dinosaurs, protection from Homarids, snow-covered plainswalk, flanking, rampage 2
Tolarian Drake
Flying
Phasing (This phases in or out before you untap during each of your untap steps. While it’s phased out, it’s treated as though it doesn’t exist.)
Ertai’s Familiar
Phasing (This phases in or out before you untap during each of your untap steps. While it’s phased out, it’s treated as though it doesn’t exist.)
When Ertai’s Familiar phases out or leaves the battlefield, mill three cards.
: Until your next upkeep, Ertai’s Familiar can’t phase out.
Shimmering Efreet
Flying
Phasing (This phases in or out before you untap during each of your untap steps. While it’s phased out, it’s treated as though it doesn’t exist.)
Whenever Shimmering Efreet phases in, target creature phases out. (It phases in before its controller untaps during their next untap step.)
Katabatic Winds
Phasing (This phases in or out before you untap during each of your untap steps. While it’s phased out, it’s treated as though it doesn’t exist.)
Creatures with flying can’t attack or block, and their activated abilities with in their costs can’t be activated.
Sandbar Crocodile
Phasing (This phases in or out before you untap during each of your untap steps. While it’s phased out, it’s treated as though it doesn’t exist.)
Sandbar Crocodile
Phasing (This phases in or out before you untap during each of your untap steps. While it’s phased out, it’s treated as though it doesn’t exist.)
Warping Wurm
Phasing (This phases in or out before you untap during each of your untap steps. While it’s phased out, it’s treated as though it doesn’t exist.)
At the beginning of your upkeep, Warping Wurm phases out unless you pay .
Whenever Warping Wurm phases in, put a +1/+1 counter on it.
Teferi’s Isle
Phasing (This phases in or out before you untap during each of your untap steps. While it’s phased out, it’s treated as though it doesn’t exist.)
Teferi’s Isle enters the battlefield tapped.
: Add .
Merfolk Raiders
Islandwalk (This creature can’t be blocked as long as defending player controls an Island.)
Phasing (This phases in or out before you untap during each of your untap steps. While it’s phased out, it’s treated as though it doesn’t exist.)
Teferi’s Imp
Flying
Phasing (This phases in or out before you untap during each of your untap steps. While it’s phased out, it’s treated as though it doesn’t exist.)
Whenever Teferi’s Imp phases out, discard a card.
Whenever Teferi’s Imp phases in, draw a card.
Taniwha
Trample
Phasing (This phases in or out before you untap during each of your untap steps. While it’s phased out, it’s treated as though it doesn’t exist.)
At the beginning of your upkeep, all lands you control phase out. (They phase in before you untap during your next untap step.)