Vitu-Ghazi Guildmage

: Create a 3/3 green Centaur creature token.
: Populate. (Create a token that’s a copy of a creature token you control.)

Eyes in the Skies

Create a 1/1 white Bird creature token with flying, then populate. (Create a token that’s a copy of a creature token you control.)

Wayfaring Temple

Wayfaring Temple’s power and toughness are each equal to the number of creatures you control.
Whenever Wayfaring Temple deals combat damage to a player, populate. (Create a token that’s a copy of a creature token you control.)

Rootborn Defenses

Populate. Creatures you control gain indestructible until end of turn. (To populate, create a token that’s a copy of a creature token you control.)

Ghired, Conclave Exile

When Ghired, Conclave Exile enters the battlefield, create a 4/4 green Rhino creature token with trample.
Whenever Ghired attacks, populate. The token enters the battlefield tapped and attacking. (To populate, create a token that’s a copy of a creature token you control.)

Druid’s Deliverance

Prevent all combat damage that would be dealt to you this turn. Populate. (Create a token that’s a copy of a creature token you control.)

Song of the Worldsoul

Whenever you cast a spell, populate. (Create a token that’s a copy of a creature token you control.)

Rootborn Defenses

Populate. Creatures you control gain indestructible until end of turn. (To populate, create a token that’s a copy of a creature token you control.)

Ghired, Conclave Exile

When Ghired, Conclave Exile enters the battlefield, create a 4/4 green Rhino creature token with trample.
Whenever Ghired attacks, populate. The token enters the battlefield tapped and attacking. (To populate, create a token that’s a copy of a creature token you control.)

Vitu-Ghazi Guildmage

: Create a 3/3 green Centaur creature token.
: Populate. (Create a token that’s a copy of a creature token you control.)

Growing Ranks

At the beginning of your upkeep, populate. (Create a token that’s a copy of a creature token you control.)

Trostani, Selesnya’s Voice

Whenever another creature enters the battlefield under your control, you gain life equal to that creature’s toughness.
, : Populate. (Create a token that’s a copy of a creature token you control.)

Wayfaring Temple

Wayfaring Temple’s power and toughness are each equal to the number of creatures you control.
Whenever Wayfaring Temple deals combat damage to a player, populate. (Create a token that’s a copy of a creature token you control.)

Sundering Growth

Destroy target artifact or enchantment, then populate. (Create a token that’s a copy of a creature token you control.)

Selesnya Eulogist

: Exile target creature card from a graveyard, then populate. (Create a token that’s a copy of a creature token you control.)

Trostani’s Judgment

Exile target creature, then populate. (Create a token that’s a copy of a creature token you control.)

Full Flowering

Populate X times. (To populate, create a token that’s a copy of a creature token you control. Do this X times.)

Ghired’s Belligerence

Ghired’s Belligerence deals X damage divided as you choose among any number of target creatures. Whenever a creature dealt damage this way dies this turn, populate. (Create a token that’s a copy of a creature token you control.)

Trostani, Selesnya’s Voice

Whenever another creature enters the battlefield under your control, you gain life equal to that creature’s toughness.
, : Populate. (Create a token that’s a copy of a creature token you control.)

Sundering Growth

Destroy target artifact or enchantment, then populate. (Create a token that’s a copy of a creature token you control.)

Growing Ranks

At the beginning of your upkeep, populate. (Create a token that’s a copy of a creature token you control.)

Druid’s Deliverance

Prevent all combat damage that would be dealt to you this turn. Populate. (Create a token that’s a copy of a creature token you control.)

Wayfaring Temple

Wayfaring Temple’s power and toughness are each equal to the number of creatures you control.
Whenever Wayfaring Temple deals combat damage to a player, populate. (Create a token that’s a copy of a creature token you control.)

Rootborn Defenses

Populate. Creatures you control gain indestructible until end of turn. (To populate, create a token that’s a copy of a creature token you control.)