Hand of Honor

Protection from black
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Hand of Cruelty

Protection from white
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Harbinger of Spring

Protection from non-Spirit creatures
Soulshift 4 (When this creature dies, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.)

Frazzled Editor

Protection from wordy (Something is wordy if it has four or more lines of rules text.)

Old Fogey

Phasing, cumulative upkeep , echo , fading 3, bands with other Dinosaurs, protection from Homarids, snow-covered plainswalk, flanking, rampage 2

Frazzled Editor

Protection from wordy (Something is wordy if it has four or more lines of rules text.)

Old Fogey

Phasing, cumulative upkeep , echo , fading 3, bands with other Dinosaurs, protection from Homarids, snow-covered plainswalk, flanking, rampage 2

Auriok Champion

Protection from black and from red
Whenever another creature enters the battlefield, you may gain 1 life.

Infested Roothold

Defender (This creature can’t attack.)
Protection from artifacts
Whenever an opponent casts an artifact spell, you may create a 1/1 green Insect creature token.

Tel-Jilad Archers

Protection from artifacts; reach (This creature can block creatures with flying.)

Dross Harvester

Protection from white
At the beginning of your end step, you lose 4 life.
Whenever a creature dies, you gain 2 life.

Goblin Piledriver

Protection from blue (This creature can’t be blocked, targeted, dealt damage, or enchanted by anything blue.)
Whenever Goblin Piledriver attacks, it gets +2/+0 until end of turn for each other attacking Goblin.

Phantom Centaur

Protection from black
Phantom Centaur enters the battlefield with three +1/+1 counters on it.
If damage would be dealt to Phantom Centaur, prevent that damage. Remove a +1/+1 counter from Phantom Centaur.

White Knight

First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can’t be blocked, targeted, dealt damage, or enchanted by anything black.)

Akroma, Angel of Wrath Avatar

Whenever a creature enters the battlefield under your control, it gains two abilities chosen at random from flying, first strike, trample, haste, protection from black, protection from red, and vigilance.