Vigilance, protection from multicolored
When Basri’s Lieutenant enters the battlefield, put a +1/+1 counter on target creature you control.
Whenever Basri’s Lieutenant or another creature you control dies, if it had a +1/+1 counter on it, create a 2/2 white Knight creature token with vigilance.
Keyword: Protection
White Knight
First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can’t be blocked, targeted, dealt damage, or enchanted by anything black.)
Scryb Ranger
Flash (You may cast this spell any time you could cast an instant.)
Flying, protection from blue
Return a Forest you control to its owner’s hand: Untap target creature. Activate this ability only once each turn.
Old Fogey
Phasing, cumulative upkeep , echo , fading 3, bands with other Dinosaurs, protection from Homarids, snow-covered plainswalk, flanking, rampage 2
Goblin Piledriver
Protection from blue (This creature can’t be blocked, targeted, dealt damage, or enchanted by anything blue.)
Whenever Goblin Piledriver attacks, it gets +2/+0 until end of turn for each other attacking Goblin.
Phantom Centaur
Protection from black
Phantom Centaur enters the battlefield with three +1/+1 counters on it.
If damage would be dealt to Phantom Centaur, prevent that damage. Remove a +1/+1 counter from Phantom Centaur.
Mirran Crusader
Double strike, protection from black and from green
Louvaq, the Aberrant
Protection from modified creatures (Modified creatures have a power, toughness, or ability different than their printed versions.)
At the beginning of each player’s end step, you may put a +1/+1 counter on target creature that player controls.
Goblin Piledriver
Protection from blue (This creature can’t be blocked, targeted, dealt damage, or enchanted by anything blue.)
Whenever Goblin Piledriver attacks, it gets +2/+0 until end of turn for each other attacking Goblin.
Frenemy of the Guildpact
Protection from enemy-colored multicolored (This creature can’t be blocked, targeted, dealt damage, enchanted, or equipped by anything that’s two enemy colors, such as blue and green.)
Animar, Soul of Elements
Protection from white and from black
Whenever you cast a creature spell, put a +1/+1 counter on Animar, Soul of Elements.
Creature spells you cast cost less to cast for each +1/+1 counter on Animar.
Kor Firewalker
Protection from red
Whenever a player casts a red spell, you may gain 1 life.
Black Knight
First strike (This creature deals combat damage before creatures without first strike.)
Protection from white (This creature can’t be blocked, targeted, dealt damage, or enchanted by anything white.)
Wildfire Emissary
Protection from white
: Wildfire Emissary gets +1/+0 until end of turn.
Stonecoil Serpent
Reach, trample, protection from multicolored
Stonecoil Serpent enters the battlefield with X +1/+1 counters on it.
Stonecoil Serpent
Reach, trample, protection from multicolored
Stonecoil Serpent enters the battlefield with X +1/+1 counters on it.
Stonecoil Serpent
Reach, trample, protection from multicolored
Stonecoil Serpent enters the battlefield with X +1/+1 counters on it.
Archon of Absolution
Flying
Protection from white (This creature can’t be blocked, targeted, dealt damage, enchanted, or equipped by anything white.)
Creatures can’t attack you or a planeswalker you control unless their controller pays for each of those creatures.
Stonecoil Serpent
Reach, trample, protection from multicolored
Stonecoil Serpent enters the battlefield with X +1/+1 counters on it.
Shifting Ceratops
This spell can’t be countered.
Protection from blue (This creature can’t be blocked, targeted, dealt damage, enchanted, or equipped by anything blue.)
: Shifting Ceratops gains your choice of reach, trample, or haste until end of turn.
Cerulean Drake
Flying
Protection from red (This creature can’t be blocked, targeted, dealt damage, enchanted, or equipped by anything red.)
Sacrifice Cerulean Drake: Counter target spell that targets you.
Apostle of Purifying Light
Protection from black (This creature can’t be blocked, targeted, dealt damage, enchanted, or equipped by anything black.)
: Exile target card from a graveyard.
Shifting Ceratops
This spell can’t be countered.
Protection from blue (This creature can’t be blocked, targeted, dealt damage, enchanted, or equipped by anything blue.)
: Shifting Ceratops gains your choice of reach, trample, or haste until end of turn.
Unchained Berserker
Protection from white (This creature can’t be blocked, targeted, dealt damage, enchanted, or equipped by anything white.)
Unchained Berserker gets +2/+0 as long as it’s attacking.
Shifting Ceratops
This spell can’t be countered.
Protection from blue (This creature can’t be blocked, targeted, dealt damage, enchanted, or equipped by anything blue.)
: Shifting Ceratops gains your choice of reach, trample, or haste until end of turn.