Flying, first strike, vigilance, lifelink, protection from red and from green
Keyword: Protection
Grave Bramble
Defender, protection from Zombies
Elite Inquisitor
First strike, vigilance
Protection from Vampires, from Werewolves, and from Zombies
Elite Inquisitor
First strike, vigilance
Protection from Vampires, from Werewolves, and from Zombies
Mirran Crusader
Double strike, protection from black and from green
Progenitus
Protection from everything
If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner’s library instead.
Akroma, Angel of Fury
This spell can’t be countered.
Flying, trample, protection from white and from blue
: Akroma, Angel of Fury gets +1/+0 until end of turn.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Animar, Soul of Elements
Protection from white and from black
Whenever you cast a creature spell, put a +1/+1 counter on Animar, Soul of Elements.
Creature spells you cast cost less to cast for each +1/+1 counter on Animar.
Animar, Soul of Elements
Protection from white and from black
Whenever you cast a creature spell, put a +1/+1 counter on Animar, Soul of Elements.
Creature spells you cast cost less to cast for each +1/+1 counter on Animar.
Vulshok Refugee
Protection from red
White Knight
First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can’t be blocked, targeted, dealt damage, or enchanted by anything black.)
Silver Knight
First strike, protection from red
Phyrexian Crusader
First strike, protection from red and from white
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Mirran Crusader
Double strike, protection from black and from green
Mirran Crusader
Double strike, protection from black and from green
White Knight
First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can’t be blocked, targeted, dealt damage, or enchanted by anything black.)
Black Knight
First strike (This creature deals combat damage before creatures without first strike.)
Protection from white (This creature can’t be blocked, targeted, dealt damage, or enchanted by anything white.)
Emrakul, the Aeons Torn
This spell can’t be countered.
When you cast this spell, take an extra turn after this one.
Flying, protection from spells that are one or more colors, annihilator 6
When Emrakul, the Aeons Torn is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.
Phantom Centaur
Protection from black
Phantom Centaur enters the battlefield with three +1/+1 counters on it.
If damage would be dealt to Phantom Centaur, prevent that damage. Remove a +1/+1 counter from Phantom Centaur.
Kor Firewalker
Protection from red
Whenever a player casts a red spell, you may gain 1 life.
Goblin Piledriver
Protection from blue (This creature can’t be blocked, targeted, dealt damage, or enchanted by anything blue.)
Whenever Goblin Piledriver attacks, it gets +2/+0 until end of turn for each other attacking Goblin.
Tel-Jilad Fallen
Protection from artifacts
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Black Knight
First strike (This creature deals combat damage before creatures without first strike.)
Protection from white (This creature can’t be blocked, targeted, dealt damage, or enchanted by anything white.)
Baneslayer Angel
Flying, first strike, lifelink, protection from Demons and from Dragons
White Knight
First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can’t be blocked, targeted, dealt damage, or enchanted by anything black.)