Flying, first strike, vigilance, lifelink, protection from red and from green
Keyword: Protection
Teysa, Envoy of Ghosts
Vigilance, protection from creatures
Whenever a creature deals combat damage to you, destroy that creature. Create a 1/1 white and black Spirit creature token with flying.
Chameleon Colossus
Changeling (This card is every creature type.)
Protection from black
: Chameleon Colossus gets +X/+X until end of turn, where X is its power.
Goblin Piledriver
Protection from blue (This creature can’t be blocked, targeted, dealt damage, or enchanted by anything blue.)
Whenever Goblin Piledriver attacks, it gets +2/+0 until end of turn for each other attacking Goblin.
Goblin Piledriver
Protection from blue (This creature can’t be blocked, targeted, dealt damage, or enchanted by anything blue.)
Whenever Goblin Piledriver attacks, it gets +2/+0 until end of turn for each other attacking Goblin.
Mirran Crusader
Double strike, protection from black and from green
Emrakul, the Aeons Torn
This spell can’t be countered.
When you cast this spell, take an extra turn after this one.
Flying, protection from spells that are one or more colors, annihilator 6
When Emrakul, the Aeons Torn is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.
Dragon Hunter
Protection from Dragons
Dragon Hunter can block Dragons as though it had reach.
Akroma, Angel of Wrath
Flying, first strike, vigilance, trample, haste, protection from black and from red
Skirk Fire Marshal
Protection from red
Tap five untapped Goblins you control: Skirk Fire Marshal deals 10 damage to each creature and each player.
Scragnoth
This spell can’t be countered.
Protection from blue
White Knight
First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can’t be blocked, targeted, dealt damage, or enchanted by anything black.)
Elite Inquisitor
First strike, vigilance
Protection from Vampires, from Werewolves, and from Zombies
Whirling Dervish
Protection from black
At the beginning of each end step, if Whirling Dervish dealt damage to an opponent this turn, put a +1/+1 counter on it.
Soltari Priest
Protection from red
Shadow (This creature can block or be blocked by only creatures with shadow.)
Kor Firewalker
Protection from red
Whenever a player casts a red spell, you may gain 1 life.
Burrenton Forge-Tender
Protection from red
Sacrifice Burrenton Forge-Tender: Prevent all damage a red source of your choice would deal this turn.
Karmic Guide
Flying, protection from black
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Karmic Guide enters, return target creature card from your graveyard to the battlefield.
Sphinx of the Steel Wind
Flying, first strike, vigilance, lifelink, protection from red and from green
Progenitus
Protection from everything
If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner’s library instead.
Woodlot Crawler
Forestwalk (This creature can’t be blocked as long as defending player controls a Forest.)
Protection from green
Teysa, Envoy of Ghosts
Vigilance, protection from creatures
Whenever a creature deals combat damage to you, destroy that creature. Create a 1/1 white and black Spirit creature token with flying.
Lavinia of the Tenth
Protection from red
When Lavinia of the Tenth enters, detain each nonland permanent your opponents control with mana value 4 or less. (Until your next turn, those permanents can’t attack or block and their activated abilities can’t be activated.)
Blood Baron of Vizkopa
Lifelink, protection from white and from black
As long as you have 30 or more life and an opponent has 10 or less life, Blood Baron of Vizkopa gets +6/+6 and has flying.