Monastery Mentor

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast a noncreature spell, create a 1/1 white Monk creature token with prowess.

Mistfire Adept

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast a noncreature spell, target creature gains flying until end of turn.

Jeskai Sage

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Jeskai Sage dies, draw a card.

Dragon-Style Twins

Double strike
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whirlwind Adept

Hexproof (This creature can’t be the target of spells or abilities your opponents control.)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Pearl Lake Ancient

Flash
This spell can’t be countered.
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Return three lands you control to their owner’s hand: Return Pearl Lake Ancient to its owner’s hand.

Dragon-Style Twins

Double strike
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Jeskai Student

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Jeskai Windscout

Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Seeker of the Way

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast a noncreature spell, Seeker of the Way gains lifelink until end of turn.

Bloodfire Expert

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Monastery Swiftspear

Haste
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Jeskai Elder

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever Jeskai Elder deals combat damage to a player, you may draw a card. If you do, discard a card.