Flash
Reach
Keyword: Reach
Bramble Wurm
Reach, trample
When this creature enters, you gain 5 life.
, Exile this card from your graveyard: You gain 5 life.
Brood Weaver
Reach
When Brood Weaver dies, create a 1/2 green Spider creature token with reach.
Vilespawn Spider
Reach
At the beginning of your upkeep, mill a card. (Put the top card of your library into your graveyard.)
,
, Sacrifice this creature: Create a 1/1 green Insect creature token for each creature card in your graveyard. Activate only as a sorcery.
Brood Weaver
Reach
When Brood Weaver dies, create a 1/2 green Spider creature token with reach.
Bounding Wolf
Flash
Reach
Wren’s Run Hydra
Reach
Wren’s Run Hydra enters with X +1/+1 counters on it.
Reinforce X— (
, Discard this card: Put X +1/+1 counters on target creature.)
Twin-Silk Spider
Reach
When Twin-Silk Spider enters, create a 1/2 green Spider creature token with reach.
Crocanura
Reach (This creature can block creatures with flying.)
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Webweaver Changeling
Changeling (This card is every creature type.)
Reach
When Webweaver Changeling enters, if there are three or more creature cards in your graveyard, you gain 5 life.
Gouged Zealot
Reach
Delirium — Whenever Gouged Zealot attacks, if there are four or more card types among cards in your graveyard, Gouged Zealot deals 1 damage to each creature defending player controls.
Funnel-Web Recluse
Reach
Morbid — When Funnel-Web Recluse enters, if a creature died this turn, investigate. (Create a Clue token. It’s an artifact with “, Sacrifice this artifact: Draw a card.”)
Rotwidow Pack
Reach
, Exile a creature card from your graveyard: Create a 1/2 green Spider creature token with reach, then each opponent loses 1 life for each Spider you control.
Skyshroud Lookout
Reach
When Skyshroud Lookout enters, seek an Elf card.
Arcus Acolyte
Reach, lifelink
Outlast (
,
: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each other creature you control without a +1/+1 counter on it has outlast .
Intrepid Outlander
Reach
Pack tactics — Whenever Intrepid Outlander attacks, if you attacked with creatures with total power 6 or greater this combat, venture into the dungeon. (Enter the first room or advance to the next room.)
Varis, Silverymoon Ranger
Reach, ward
Whenever you cast a creature or planeswalker spell, venture into the dungeon. This ability triggers only once each turn. (To venture into the dungeon, enter the first room or advance to the next room.)
Whenever you complete a dungeon, create a 2/2 green Wolf creature token.
Drider
Reach
Whenever Drider deals combat damage to a player, create a 2/1 black Spider creature token with menace and reach.
Catti-brie of Mithral Hall
First strike, reach
Whenever Catti-brie of Mithral Hall attacks, put a +1/+1 counter on it for each Equipment attached to it.
, Remove all +1/+1 counters from Catti-brie: It deals X damage to target attacking or blocking creature an opponent controls, where X is the number of counters removed this way.
Varis, Silverymoon Ranger
Reach, ward
Whenever you cast a creature or planeswalker spell, venture into the dungeon. This ability triggers only once each turn. (To venture into the dungeon, enter the first room or advance to the next room.)
Whenever you complete a dungeon, create a 2/2 green Wolf creature token.
Elturgard Ranger
Reach
When Elturgard Ranger enters, create a 2/2 green Wolf creature token.
Catti-brie of Mithral Hall
First strike, reach
Whenever Catti-brie of Mithral Hall attacks, put a +1/+1 counter on it for each Equipment attached to it.
, Remove all +1/+1 counters from Catti-brie: It deals X damage to target attacking or blocking creature an opponent controls, where X is the number of counters removed this way.
Endurance
Flash
Reach
When Endurance enters, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order.
Evoke—Exile a green card from your hand.
Arcus Acolyte
Reach, lifelink
Outlast (
,
: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each other creature you control without a +1/+1 counter on it has outlast .