Vivien’s Jaguar

Reach (This creature can block creatures with flying.)
: Return Vivien’s Jaguar from your graveyard to your hand. Activate this ability only if you control a Vivien planeswalker.

Poison-Tip Archer

Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Whenever another creature dies, each opponent loses 1 life.

Giant Spider

Reach (This creature can block creatures with flying.)

Feiyi Snake

Reach (This creature can block creatures with flying.)

Canopy Spider

Reach (This creature can block creatures with flying.)

Mammoth Spider

Reach (This creature can block creatures with flying.)

Multani, Yavimaya’s Avatar

Reach, trample
Multani, Yavimaya’s Avatar gets +1/+1 for each land you control and each land card in your graveyard.
, Return two lands you control to their owner’s hand: Return Multani from your graveyard to your hand.

Multani, Yavimaya’s Avatar

Reach, trample
Multani, Yavimaya’s Avatar gets +1/+1 for each land you control and each land card in your graveyard.
, Return two lands you control to their owner’s hand: Return Multani from your graveyard to your hand.

Ezuri’s Archers

Reach (This creature can block creatures with flying.)
Whenever Ezuri’s Archers blocks a creature with flying, Ezuri’s Archers gets +3/+0 until end of turn.

Dwynen, Gilt-Leaf Daen

Reach
Other Elf creatures you control get +1/+1.
Whenever Dwynen, Gilt-Leaf Daen attacks, you gain 1 life for each attacking Elf you control.

Ruric Thar, the Unbowed

Vigilance, reach
Ruric Thar, the Unbowed attacks each combat if able.
Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player.

Ember Weaver

Reach (This creature can block creatures with flying.)
As long as you control a red permanent, Ember Weaver gets +1/+0 and has first strike.

Zacama, Primal Calamity

Vigilance, reach, trample
When Zacama, Primal Calamity enters the battlefield, if you cast it, untap all lands you control.
: Zacama deals 3 damage to target creature.
: Destroy target artifact or enchantment.
: You gain 3 life.

Zacama, Primal Calamity

Vigilance, reach, trample
When Zacama, Primal Calamity enters the battlefield, if you cast it, untap all lands you control.
: Zacama deals 3 damage to target creature.
: Destroy target artifact or enchantment.
: You gain 3 life.

Zacama, Primal Calamity

Vigilance, reach, trample
When Zacama, Primal Calamity enters the battlefield, if you cast it, untap all lands you control.
: Zacama deals 3 damage to target creature.
: Destroy target artifact or enchantment.
: You gain 3 life.

Hydradoodle

As Hydradoodle enters the battlefield, roll X six-sided dice. Hydradoodle enters the battlefield with a number of +1/+1 counters on it equal to the total of those results.
Reach, trample

Willing Test Subject

Reach
Whenever you roll a 4 or higher on a die, put a +1/+1 counter on Willing Test Subject.
: Roll a six-sided die.

Netcaster Spider

Reach (This creature can block creatures with flying.)
Whenever Netcaster Spider blocks a creature with flying, Netcaster Spider gets +2/+0 until end of turn.

Atzocan Archer

Reach
When Atzocan Archer enters the battlefield, you may have it fight another target creature. (Each deals damage equal to its power to the other.)

Qasali Slingers

Reach
Whenever Qasali Slingers or another Cat enters the battlefield under your control, you may destroy target artifact or enchantment.

Obelisk Spider

Reach
Whenever Obelisk Spider deals combat damage to a creature, put a -1/-1 counter on that creature.
Whenever you put one or more -1/-1 counters on a creature, each opponent loses 1 life and you gain 1 life.

Ramunap Hydra

Vigilance, reach, trample
Ramunap Hydra gets +1/+1 as long as you control a Desert.
Ramunap Hydra gets +1/+1 as long as there is a Desert card in your graveyard.