Reach, trample
Ward
Specialize
Keyword: Reach
Wilson, Subtle Bear
Reach, trample
Ward
Wilson, Subtle Bear can’t be blocked.
, Exile Wilson from your graveyard: Target creature you control perpetually gains “This creature can’t be blocked.” Activate only as a sorcery.
Wilson, Ardent Bear
Double strike, reach, trample
Ward
, Exile Wilson, Ardent Bear from your graveyard: Target creature you control perpetually gains double strike. Activate only as a sorcery.
Wilson, Majestic Bear
Reach, trample
Ward
, Exile Wilson from your graveyard: Target creature you control perpetually gets +1/+1 and gains reach, trample, and ward
. Activate only as a sorcery.
Drider
Reach
Whenever Drider deals combat damage to a player, create a 2/1 black Spider creature token with menace and reach.
Catti-brie of Mithral Hall
First strike, reach
Whenever Catti-brie of Mithral Hall attacks, put a +1/+1 counter on it for each Equipment attached to it.
, Remove all +1/+1 counters from Catti-brie: It deals X damage to target attacking or blocking creature an opponent controls, where X is the number of counters removed this way.
Sharpshooter Elf
Reach
Sharpshooter Elf’s power is equal to the number of creatures you control.
When Sharpshooter Elf enters, it deals damage equal to its power to target creature with flying an opponent controls.
Wilson, Refined Grizzly
This spell can’t be countered.
Vigilance, reach, trample
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Choose a Background (You can have a Background as a second commander.)
Wilson, Refined Grizzly
This spell can’t be countered.
Vigilance, reach, trample
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Choose a Background (You can have a Background as a second commander.)
Wilson, Refined Grizzly
This spell can’t be countered.
Vigilance, reach, trample
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Choose a Background (You can have a Background as a second commander.)
Sweet-Gum Recluse
Flash
Cascade
Reach
When Sweet-Gum Recluse enters, put three +1/+1 counters on each of any number of target creatures that entered this turn.
Arasta of the Endless Web
Reach
Whenever an opponent casts an instant or sorcery spell, create a 1/2 green Spider creature token with reach.
Halana and Alena, Partners
First strike (This creature deals combat damage before creatures without first strike.)
Reach (This creature can block creatures with flying.)
At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is Halana and Alena’s power. That creature gains haste until end of turn.
Bramble Wurm
Reach, trample
When this creature enters, you gain 5 life.
, Exile this card from your graveyard: You gain 5 life.
Odric, Blood-Cursed
When Odric, Blood-Cursed enters, create X Blood tokens, where X is the number of abilities from among flying, first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance found among creatures you control. (Count each ability only once.)
Brood Weaver
Reach
When Brood Weaver dies, create a 1/2 green Spider creature token with reach.
Bounding Wolf
Flash
Reach
Vilespawn Spider
Reach
At the beginning of your upkeep, mill a card. (Put the top card of your library into your graveyard.)
,
, Sacrifice this creature: Create a 1/1 green Insect creature token for each creature card in your graveyard. Activate only as a sorcery.
Apprentice Sharpshooter
Reach
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
Skyshroud Lookout
Reach
When Skyshroud Lookout enters, seek an Elf card.
Crocanura
Reach (This creature can block creatures with flying.)
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Funnel-Web Recluse
Reach
Morbid — When Funnel-Web Recluse enters, if a creature died this turn, investigate. (Create a Clue token. It’s an artifact with “, Sacrifice this artifact: Draw a card.”)
Rotwidow Pack
Reach
, Exile a creature card from your graveyard: Create a 1/2 green Spider creature token with reach, then each opponent loses 1 life for each Spider you control.
Webweaver Changeling
Changeling (This card is every creature type.)
Reach
When Webweaver Changeling enters, if there are three or more creature cards in your graveyard, you gain 5 life.