Senate Griffin

Flying
When Senate Griffin enters the battlefield, scry 1.

Sphinx of Foresight

You may reveal this card from your opening hand. If you do, scry 3 at the beginning of your first upkeep.
Flying
At the beginning of your upkeep, scry 1.

Sphinx of Foresight

You may reveal this card from your opening hand. If you do, scry 3 at the beginning of your first upkeep.
Flying
At the beginning of your upkeep, scry 1.

Quicksilver Sea

When you planeswalk to Quicksilver Sea or at the beginning of your upkeep, scry 4. (Look at the top four cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Whenever you roll , reveal the top card of your library. You may play it without paying its mana cost.

Gods Willing

Target creature you control gains protection from the color of your choice until end of turn. (It can’t be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.)
Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Isolated Watchtower

: Add .
, : Scry 1, then you may reveal the top card of your library. If a basic land card is revealed this way, put it onto the battlefield tapped. Activate this ability only if an opponent controls at least two more lands than you.

Eager Construct

When Eager Construct enters the battlefield, each player may scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

Nissa’s Revelation

Scry 5, then reveal the top card of your library. If it’s a creature card, you draw cards equal to its power and you gain life equal to its toughness.

New Benalia

New Benalia enters the battlefield tapped.
When New Benalia enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
: Add .

Isolated Watchtower

: Add .
, : Scry 1, then you may reveal the top card of your library. If a basic land card is revealed this way, put it onto the battlefield tapped. Activate this ability only if an opponent controls at least two more lands than you.

Crystal Ball

, : Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Seer’s Lantern

: Add .
, : Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Sigiled Starfish

: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Inzerva, Master of Insights

+2: Draw two cards, then discard a card.
−2: Look at the top two cards of each other player’s library, then put any number of them on the bottom of that library and the rest on top in any order. Scry 2.
−4: You get an emblem with “Your opponents play with their hands revealed” and “Whenever an opponent draws a card, this emblem deals 1 damage to them.”

Omenspeaker

When Omenspeaker enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Horizon Scholar

Flying
When Horizon Scholar enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Opt

Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Draw a card.

Zhalfirin Void

When Zhalfirin Void enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
: Add .

Fill with Fright

Target player discards two cards. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Oracle’s Insight

Enchant creature
Enchanted creature has “: Scry 1, then draw a card.” (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

Seer’s Lantern

: Add .
, : Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Eager Construct

When Eager Construct enters the battlefield, each player may scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

Omenspeaker

When Omenspeaker enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Artificer’s Assistant

Flying
Whenever you cast a historic spell, scry 1. (Artifacts, legendaries, and Sagas are historic. To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

Opt

Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Draw a card.