Woe Strider

When Woe Strider enters, create a 0/1 white Goat creature token.
Sacrifice another creature: Scry 1.
Escape—, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Woe Strider escapes with two +1/+1 counters on it.

Octoprophet

When Octoprophet enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Riddle of Lightning

Choose any target. Scry 3, then reveal the top card of your library. Riddle of Lightning deals damage equal to that card’s mana value to that permanent or player.

Voyage’s End

Return target creature to its owner’s hand. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Mana Geode

When Mana Geode enters, scry 1.
: Add one mana of any color.

Magma Jet

Magma Jet deals 2 damage to any target. Scry 2.

Prescient Chimera

Flying
Whenever you cast an instant or sorcery spell, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Jace’s Sanctum

Instant and sorcery spells you cast cost less to cast.
Whenever you cast an instant or sorcery spell, scry 1.

Stormwing Entity

This spell costs less to cast if you’ve cast an instant or sorcery spell this turn.
Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Stormwing Entity enters, scry 2.

Mazemind Tome

, Put a page counter on this artifact: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
, , Put a page counter on this artifact: Draw a card.
When there are four or more page counters on this artifact, exile it. If you do, you gain 4 life.

Spined Megalodon

Hexproof (This creature can’t be the target of spells or abilities your opponents control.)
Whenever Spined Megalodon attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Temple of Mystery

This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add or .

Stormwing Entity

This spell costs less to cast if you’ve cast an instant or sorcery spell this turn.
Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Stormwing Entity enters, scry 2.

Temple of Malady

This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add or .

Mazemind Tome

, Put a page counter on this artifact: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
, , Put a page counter on this artifact: Draw a card.
When there are four or more page counters on this artifact, exile it. If you do, you gain 4 life.

Track Down

Scry 3, then reveal the top card of your library. If it’s a creature or land card, draw a card. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Temple of Malady

This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add or .

Temple of Triumph

This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add or .

Temple of Epiphany

This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add or .

Temple of Triumph

This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add or .

Temple of Malady

This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add or .

Temple of Silence

This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add or .

Riddleform

Whenever you cast a noncreature spell, you may have Riddleform become a 3/3 Sphinx creature with flying in addition to its other types until end of turn.
: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)