: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Keyword: Scry
Seer’s Lantern
: Add
.
,
: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
New Benalia
New Benalia enters tapped.
When New Benalia enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
.
Isolated Watchtower
: Add
.
,
: Scry 1, then you may reveal the top card of your library. If a basic land card is revealed this way, put it onto the battlefield tapped. Activate only if an opponent controls at least two more lands than you.
Inzerva, Master of Insights
+2: Draw two cards, then discard a card.
−2: Look at the top two cards of each other player’s library, then put any number of them on the bottom of that library and the rest on top in any order. Scry 2.
−4: You get an emblem with “Your opponents play with their hands revealed” and “Whenever an opponent draws a card, this emblem deals 1 damage to them.”
Omenspeaker
When Omenspeaker enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Horizon Scholar
Flying
When Horizon Scholar enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Zhalfirin Void
When Zhalfirin Void enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
.
Opt
Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Draw a card.
Seer’s Lantern
: Add
.
,
: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Eager Construct
When Eager Construct enters, each player may scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom.)
Omenspeaker
When Omenspeaker enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Oracle’s Insight
Enchant creature
Enchanted creature has “: Scry 1, then draw a card.” (To scry 1, look at the top card of your library, then you may put that card on the bottom.)
Fill with Fright
Target player discards two cards. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Cloudreader Sphinx
Flying
When Cloudreader Sphinx enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Opt
Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Draw a card.
Zhalfirin Void
When Zhalfirin Void enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
.
Artificer’s Assistant
Flying
Whenever you cast a historic spell, scry 1. (Artifacts, legendaries, and Sagas are historic. To scry 1, look at the top card of your library, then you may put that card on the bottom.)
Opt
Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Draw a card.
Zhalfirin Void
When Zhalfirin Void enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
.
Temple of Epiphany
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Llanowar Empath
When Llanowar Empath enters, scry 2, then reveal the top card of your library. If it’s a creature card, put it into your hand. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Gods Willing
Target creature you control gains protection from the color of your choice until end of turn. (It can’t be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.)
Scry 1.
Condescend
Counter target spell unless its controller pays . Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)