Harsh Scrutiny

Target opponent reveals their hand. You choose a creature card from it. That player discards that card. Scry 1.

Veteran Motorist

When Veteran Motorist enters, scry 2.
Whenever Veteran Motorist crews a Vehicle, that Vehicle gets +1/+1 until end of turn.

Shadows of the Past

Whenever a creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Each opponent loses 2 life and you gain 2 life. Activate only if there are four or more creature cards in your graveyard.

Stormchaser Chimera

Flying
: Scry 1, then reveal the top card of your library. Stormchaser Chimera gets +X/+0 until end of turn, where X is that card’s mana value. (To scry 1, look at the top card of your library, then you may put that card on the bottom.)

Gods Willing

Target creature you control gains protection from the color of your choice until end of turn. (It can’t be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.)
Scry 1.

Omenspeaker

When Omenspeaker enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Geist of the Archives

Defender
At the beginning of your upkeep, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Hedron Alignment

Hexproof
At the beginning of your upkeep, you may reveal your hand. If you do, you win the game if you own a card named Hedron Alignment in exile, in your hand, in your graveyard, and on the battlefield.
: Scry 1.

Oath of Jace

When Oath of Jace enters, draw three cards, then discard two cards.
At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.

Seer’s Lantern

: Add .
, : Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Preordain

Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

New Benalia

New Benalia enters tapped.
When New Benalia enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add .

Ugin’s Insight

Scry X, where X is the highest mana value among permanents you control, then draw three cards.

Catacomb Sifter

Devoid (This card has no color.)
When Catacomb Sifter enters, create a 1/1 colorless Eldrazi Scion creature token. It has “Sacrifice this creature: Add .”
Whenever another creature you control dies, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Retreat to Coralhelm

Landfall — Whenever a land you control enters, choose one —
• You may tap or untap target creature.
• Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Ugin’s Insight

Scry X, where X is the highest mana value among permanents you control, then draw three cards.

Prism Array

Converge — Prism Array enters with a crystal counter on it for each color of mana spent to cast it.
Remove a crystal counter from Prism Array: Tap target creature.
: Scry 3.

Windrider Patrol

Flying
Whenever Windrider Patrol deals combat damage to a player, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Prism Array

Converge — Prism Array enters with a crystal counter on it for each color of mana spent to cast it.
Remove a crystal counter from Prism Array: Tap target creature.
: Scry 3.

Read the Bones

Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Jace’s Sanctum

Instant and sorcery spells you cast cost less to cast.
Whenever you cast an instant or sorcery spell, scry 1.

Titan’s Strength

Target creature gets +3/+1 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Nissa’s Revelation

Scry 5, then reveal the top card of your library. If it’s a creature card, you draw cards equal to its power and you gain life equal to its toughness.