Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Keyword: Scry
Prognostic Sphinx
Flying
Discard a card: Prognostic Sphinx gains hexproof until end of turn. Tap it.
Whenever Prognostic Sphinx attacks, scry 3.
Dissolve
Counter target spell. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Fated Intervention
Create two 3/3 green Centaur enchantment creature tokens. If it’s your turn, scry 2.
Prognostic Sphinx
Flying
Discard a card: Prognostic Sphinx gains hexproof until end of turn. Tap it.
Whenever Prognostic Sphinx attacks, scry 3.
Temple of Mystery
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Fated Conflagration
Fated Conflagration deals 5 damage to target creature or planeswalker. If it’s your turn, scry 2.
Interpret the Signs
Scry 3, then reveal the top card of your library. Draw cards equal to that card’s mana value. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sigiled Skink
Whenever Sigiled Skink attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Riddle of Lightning
Choose any target. Scry 3, then reveal the top card of your library. Riddle of Lightning deals damage equal to that card’s mana value to that permanent or player.
Spite of Mogis
Spite of Mogis deals damage to target creature equal to the number of instant and sorcery cards in your graveyard. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Sigiled Starfish
: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Stormchaser Chimera
Flying
: Scry 1, then reveal the top card of your library. Stormchaser Chimera gets +X/+0 until end of turn, where X is that card’s mana value. (To scry 1, look at the top card of your library, then you may put that card on the bottom.)
Temple of Epiphany
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Temple of Malady
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Rise of Eagles
Create two 2/2 blue Bird enchantment creature tokens with flying. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Reaper of the Wilds
Whenever another creature dies, scry 1.
: Reaper of the Wilds gains deathtouch until end of turn.
: Reaper of the Wilds gains hexproof until end of turn.
Drown in Sorrow
All creatures get -2/-2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Temple of Plenty
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Fated Infatuation
Create a token that’s a copy of target creature you control. If it’s your turn, scry 2.
Stormcaller of Keranos
Haste
: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Fated Intervention
Create two 3/3 green Centaur enchantment creature tokens. If it’s your turn, scry 2.
Fated Conflagration
Fated Conflagration deals 5 damage to target creature or planeswalker. If it’s your turn, scry 2.
Chorus of the Tides
Flying
Heroic — Whenever you cast a spell that targets Chorus of the Tides, scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom.)