Defender, flying
Shroud (This creature can’t be the target of spells or abilities.)
Keyword: Shroud
Inkwell Leviathan
Trample
Islandwalk (This creature can’t be blocked as long as defending player controls an Island.)
Shroud (This creature can’t be the target of spells or abilities.)
Empyrial Archangel
Flying
Shroud (This creature can’t be the target of spells or abilities.)
All damage that would be dealt to you is dealt to Empyrial Archangel instead.
Algae Gharial
Shroud (This creature can’t be the target of spells or abilities.)
Whenever another creature dies, you may put a +1/+1 counter on Algae Gharial.
Helix Pinnacle
Shroud (This enchantment can’t be the target of spells or abilities.)
: Put X tower counters on Helix Pinnacle.
At the beginning of your upkeep, if there are 100 or more tower counters on Helix Pinnacle, you win the game.
Isleback Spawn
Shroud (This creature can’t be the target of spells or abilities.)
Isleback Spawn gets +4/+8 as long as a library has twenty or fewer cards in it.
Autumn Willow
Shroud (This creature can’t be the target of spells or abilities.)
: Until end of turn, Autumn Willow can be the target of spells and abilities controlled by target player as though it didn’t have shroud.
Pincher Beetles
Shroud (This creature can’t be the target of spells or abilities.)
Pincher Beetles
Shroud (This creature can’t be the target of spells or abilities.)
Quagnoth
Split second (As long as this spell is on the stack, players can’t cast spells or activate abilities that aren’t mana abilities.)
Shroud (This creature can’t be the target of spells or abilities.)
When a spell or ability an opponent controls causes you to discard Quagnoth, return it to your hand.
Calciderm
Shroud (This creature can’t be the target of spells or abilities.)
Vanishing 4 (This creature enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Calciderm
Shroud (This creature can’t be the target of spells or abilities.)
Vanishing 4 (This creature enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Deadly Insect
Shroud (This creature can’t be the target of spells or abilities.)
Simic Sky Swallower
Flying, trample
Shroud (This creature can’t be the target of spells or abilities.)
Giant Solifuge
( can be paid with either or .)
Trample; haste; shroud (This creature can’t be the target of spells or abilities.)
Blastoderm
Shroud (This creature can’t be the target of spells or abilities.)
Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can’t, sacrifice it.)
Kodama of the North Tree
Trample
Shroud (This creature can’t be the target of spells or abilities.)
Humble Budoka
Shroud (This creature can’t be the target of spells or abilities.)
Argothian Enchantress
Shroud (This creature can’t be the target of spells or abilities.)
Whenever you cast an enchantment spell, draw a card.
Gigapede
Shroud (This creature can’t be the target of spells or abilities.)
At the beginning of your upkeep, if Gigapede is in your graveyard, you may discard a card. If you do, return Gigapede to your hand.
Nimble Mongoose
Shroud (This creature can’t be the target of spells or abilities.)
Threshold — Nimble Mongoose gets +2/+2 as long as seven or more cards are in your graveyard.
Nimble Mongoose
Shroud (This creature can’t be the target of spells or abilities.)
Threshold — Nimble Mongoose gets +2/+2 as long as seven or more cards are in your graveyard.
Blastoderm
Shroud (This creature can’t be the target of spells or abilities.)
Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can’t, sacrifice it.)
Blurred Mongoose
This spell can’t be countered.
Shroud (This creature can’t be the target of spells or abilities.)
Deadly Insect
Shroud (This creature can’t be the target of spells or abilities.)