The Milling Runner

Islandwalk, swampwalk (This creature can’t be blocked if defending player controls an Island or a Swamp)
Whenever The Milling Runner deals combat damage to a player, target player mills three cards.
Ready to run (You can have two commanders if both have ready to run.)

Sol’kanar the Swamp King

Swampwalk (This creature can’t be blocked as long as defending player controls a Swamp.)
Whenever a player casts a black spell, you gain 1 life.

Street Wraith

Swampwalk (This creature can’t be blocked as long as defending player controls a Swamp.)
Cycling—Pay 2 life. (Pay 2 life, Discard this card: Draw a card.)

Sol’kanar the Swamp King

Swampwalk (This creature can’t be blocked as long as defending player controls a Swamp.)
Whenever a player casts a black spell, you gain 1 life.

Street Wraith

Swampwalk (This creature can’t be blocked as long as defending player controls a Swamp.)
Cycling—Pay 2 life. (Pay 2 life, Discard this card: Draw a card.)

Street Wraith

Swampwalk (This creature can’t be blocked as long as defending player controls a Swamp.)
Cycling—Pay 2 life. (Pay 2 life, Discard this card: Draw a card.)

Bog Wraith

Swampwalk (This creature can’t be blocked as long as defending player controls a Swamp.)

Bog Wraith

Swampwalk (This creature can’t be blocked as long as defending player controls a Swamp.)

Sheoldred, Whispering One

Swampwalk (This creature can’t be blocked as long as defending player controls a Swamp.)
At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.
At the beginning of each opponent’s upkeep, that player sacrifices a creature of their choice.

Sheoldred, Whispering One

Swampwalk (This creature can’t be blocked as long as defending player controls a Swamp.)
At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.
At the beginning of each opponent’s upkeep, that player sacrifices a creature of their choice.

Wrexial, the Risen Deep

Islandwalk, swampwalk (This creature can’t be blocked as long as defending player controls an Island or a Swamp.)
Whenever Wrexial, the Risen Deep deals combat damage to a player, you may cast target instant or sorcery card from that player’s graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.

Street Wraith

Swampwalk (This creature can’t be blocked as long as defending player controls a Swamp.)
Cycling—Pay 2 life. (Pay 2 life, Discard this card: Draw a card.)

Sheoldred, Whispering One

Swampwalk (This creature can’t be blocked as long as defending player controls a Swamp.)
At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.
At the beginning of each opponent’s upkeep, that player sacrifices a creature of their choice.

Blistergrub

Swampwalk (This creature can’t be blocked as long as defending player controls a Swamp.)
When Blistergrub dies, each opponent loses 2 life.

Quag Vampires

Multikicker (You may pay an additional any number of times as you cast this spell.)
Swampwalk (This creature can’t be blocked as long as defending player controls a Swamp.)
Quag Vampires enters with a +1/+1 counter on it for each time it was kicked.

Farbog Explorer

Swampwalk (This creature can’t be blocked as long as defending player controls a Swamp.)

Wrexial, the Risen Deep

Islandwalk, swampwalk (This creature can’t be blocked as long as defending player controls an Island or a Swamp.)
Whenever Wrexial, the Risen Deep deals combat damage to a player, you may cast target instant or sorcery card from that player’s graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.

Stalker Hag

Swampwalk, forestwalk (This creature can’t be blocked as long as defending player controls a Swamp or a Forest.)

Bog-Strider Ash

Swampwalk (This creature can’t be blocked as long as defending player controls a Swamp.)
Whenever a player casts a Goblin spell, you may pay . If you do, you gain 2 life.

Bog Wraith

Swampwalk (This creature can’t be blocked as long as defending player controls a Swamp.)

Plague Beetle

Swampwalk (This creature can’t be blocked as long as defending player controls a Swamp.)

Bog Wraith

Swampwalk (This creature can’t be blocked as long as defending player controls a Swamp.)

Plague Beetle

Swampwalk (This creature can’t be blocked as long as defending player controls a Swamp.)

Street Wraith

Swampwalk (This creature can’t be blocked as long as defending player controls a Swamp.)
Cycling—Pay 2 life. (Pay 2 life, Discard this card: Draw a card.)