Ral’s Staticaster

Trample (This creature can deal excess combat damage to the player or planeswalker it’s attacking.)
Whenever Ral’s Staticaster attacks, if you control a Ral planeswalker, Ral’s Staticaster gets +1/+0 for each card in your hand until end of turn.

Charnel Troll

Trample
At the beginning of your upkeep, exile a creature card from your graveyard. If you do, put a +1/+1 counter on Charnel Troll. Otherwise, sacrifice it.
, Discard a creature card: Put a +1/+1 counter on Charnel Troll.

Fire Urchin

Trample
Whenever you cast an instant or sorcery spell, Fire Urchin gets +1/+0 until end of turn.

Doom Whisperer

Flying, trample
Pay 2 life: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Doom Whisperer

Flying, trample
Pay 2 life: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Book Devourer

Trample
Whenever Book Devourer deals combat damage to a player, you may discard all the cards in your hand. If you do, draw that many cards.

Crash of Rhino Beetles

Trample
Crash of Rhino Beetles gets +10/+10 as long as you control ten or more lands.

Ancient Stone Idol

Flash
This spell costs less to cast for each attacking creature.
Trample
When Ancient Stone Idol dies, create a 6/12 colorless Construct artifact creature token with trample.

Soul of New Phyrexia

Trample
: Permanents you control gain indestructible until end of turn.
, Exile Soul of New Phyrexia from your graveyard: Permanents you control gain indestructible until end of turn.

Geode Golem

Trample
Whenever Geode Golem deals combat damage to a player, you may cast your commander from the command zone without paying its mana cost. (You still pay any additional costs.)

Rampaging Baloths

Trample
Landfall — Whenever a land enters the battlefield under your control, you may create a 4/4 green Beast creature token.

Inkwell Leviathan

Trample
Islandwalk (This creature can’t be blocked as long as defending player controls an Island.)
Shroud (This creature can’t be the target of spells or abilities.)

Loyal Guardian

Trample
Lieutenant — At the beginning of combat on your turn, if you control your commander, put a +1/+1 counter on each creature you control.

Centaur Vinecrasher

Trample
Centaur Vinecrasher enters the battlefield with a number of +1/+1 counters on it equal to the number of land cards in all graveyards.
Whenever a land card is put into a graveyard from anywhere, you may pay . If you do, return Centaur Vinecrasher from your graveyard to your hand.

Moldgraf Monstrosity

Trample
When Moldgraf Monstrosity dies, exile it, then return two creature cards at random from your graveyard to the battlefield.

Charnelhoard Wurm

Trample
Whenever Charnelhoard Wurm deals damage to an opponent, you may return target card from your graveyard to your hand.

Bosh, Iron Golem

Trample
, Sacrifice an artifact: Bosh, Iron Golem deals damage equal to the sacrificed artifact’s converted mana cost to any target.

Colossal Dreadmaw

Trample (This creature can deal excess combat damage to the player or planeswalker it’s attacking.)

Palladia-Mors, the Ruiner

Flying, vigilance, trample
Palladia-Mors, the Ruiner has hexproof if it hasn’t dealt damage yet.

Ghastbark Twins

Trample (This creature can deal excess combat damage to the player or planeswalker it’s attacking.)
Ghastbark Twins can block an additional creature each combat.

Aggressive Mammoth

Trample (This creature can deal excess combat damage to the player or planeswalker it’s attacking.)
Other creatures you control have trample.

Inferno Hellion

Trample (This creature can deal excess combat damage to the player or planeswalker it’s attacking.)
At the beginning of each end step, if Inferno Hellion attacked or blocked this turn, its owner shuffles it into their library.