Vigilance, trample
, : Exile another target creature. Return that card to the battlefield under its owner’s control at the beginning of the next end step.
Keyword: Trample
Phantom Nantuko
Trample
Phantom Nantuko enters the battlefield with two +1/+1 counters on it.
If damage would be dealt to Phantom Nantuko, prevent that damage. Remove a +1/+1 counter from Phantom Nantuko.
: Put a +1/+1 counter on Phantom Nantuko.
Akroma, Angel of Fury
This spell can’t be countered.
Flying, trample, protection from white and from blue
: Akroma, Angel of Fury gets +1/+0 until end of turn.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Centaur Vinecrasher
Trample
Centaur Vinecrasher enters the battlefield with a number of +1/+1 counters on it equal to the number of land cards in all graveyards.
Whenever a land card is put into a graveyard from anywhere, you may pay . If you do, return Centaur Vinecrasher from your graveyard to your hand.
Mana-Charged Dragon
Flying, trample
Join forces — Whenever Mana-Charged Dragon attacks or blocks, each player starting with you may pay any amount of mana. Mana-Charged Dragon gets +X/+0 until end of turn, where X is the total amount of mana paid this way.
Caller of the Pack
Trample
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that’s a copy of this creature that’s tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Rampaging Baloths
Trample
Landfall — Whenever a land enters the battlefield under your control, you may create a 4/4 green Beast creature token.
Thunderfoot Baloth
Trample
Lieutenant — As long as you control your commander, Thunderfoot Baloth gets +2/+2 and other creatures you control get +2/+2 and have trample.
Mindwrack Demon
Flying, trample
When Mindwrack Demon enters the battlefield, mill four cards.
Delirium — At the beginning of your upkeep, you lose 4 life unless there are four or more card types among cards in your graveyard.
Soul Swallower
Trample
Delirium — At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, put three +1/+1 counters on Soul Swallower.
Siege Rhino
Trample
When Siege Rhino enters the battlefield, each opponent loses 3 life and you gain 3 life.
Khenra Charioteer
Trample
Other creatures you control have trample.
Nef-Crop Entangler
Trample
You may exert Nef-Crop Entangler as it attacks. When you do, it gets +1/+2 until end of turn. (An exerted creature won’t untap during your next untap step.)
Honored Hydra
Trample
Embalm (, Exile this card from your graveyard: Create a token that’s a copy of it, except it’s a white Zombie Snake Hydra with no mana cost. Embalm only as a sorcery.)
Honored Hydra
Trample
Embalm (, Exile this card from your graveyard: Create a token that’s a copy of it, except it’s a white Zombie Snake Hydra with no mana cost. Embalm only as a sorcery.)
Stampeding Rhino
Trample (This creature can deal excess combat damage to the player or planeswalker it’s attacking.)
Garruk’s Horde
Trample
Play with the top card of your library revealed.
You may cast creature spells from the top of your library. (Do this only any time you could cast that creature spell. You still pay the spell’s costs.)
The Unspeakable
Flying, trample
Whenever The Unspeakable deals combat damage to a player, you may return target Arcane card from your graveyard to your hand.
Talara’s Battalion
Cast this spell only if you’ve cast another green spell this turn.
Trample
Spellheart Chimera
Flying, trample
Spellheart Chimera’s power is equal to the number of instant and sorcery cards in your graveyard.
Simic Sky Swallower
Flying, trample
Shroud (This creature can’t be the target of spells or abilities.)
Hungry Spriggan
Trample
Whenever Hungry Spriggan attacks, it gets +3/+3 until end of turn.
Aetherwind Basker
Trample
Whenever Aetherwind Basker enters the battlefield or attacks, you get (an energy counter) for each creature you control.
Pay : Aetherwind Basker gets +1/+1 until end of turn.
Aetherwind Basker
Trample
Whenever Aetherwind Basker enters the battlefield or attacks, you get (an energy counter) for each creature you control.
Pay : Aetherwind Basker gets +1/+1 until end of turn.
Ajani’s Comrade
Trample
At the beginning of combat on your turn, if you control an Ajani planeswalker, put a +1/+1 counter on Ajani’s Comrade.