Flash (You may cast this spell any time you could cast an instant.)
Trample
Keyword: Trample
Stonebrow, Krosan Hero
Trample
Whenever a creature you control with trample attacks, it gets +2/+2 until end of turn.
Liege of the Pit
Flying, trample
At the beginning of your upkeep, sacrifice a creature other than Liege of the Pit. If you can’t, Liege of the Pit deals 7 damage to you.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Earthen Goo
Trample
Cumulative upkeep or (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Earthen Goo gets +1/+1 for each age counter on it.
Wilderness Elemental
Trample
Wilderness Elemental’s power is equal to the number of nonbasic lands your opponents control.
Bull Aurochs
Trample
Whenever Bull Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.
Rimehorn Aurochs
Trample
Whenever Rimehorn Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.
: Target creature blocks target creature this turn if able. ( can be paid with one mana from a snow permanent.)
Lightning Serpent
Trample, haste
Lightning Serpent enters the battlefield with X +1/+0 counters on it.
At the beginning of the end step, sacrifice Lightning Serpent.
Panglacial Wurm
Trample
While you’re searching your library, you may cast Panglacial Wurm from your library.
Void Maw
Trample
If another creature would die, exile it instead.
Put a card exiled with Void Maw into its owner’s graveyard: Void Maw gets +2/+2 until end of turn.
Sheltering Ancient
Trample
Cumulative upkeep—Put a +1/+1 counter on a creature an opponent controls. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Arctic Nishoba
Trample
Cumulative upkeep or (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When Arctic Nishoba dies, you gain 2 life for each age counter on it.
Aurochs
Trample
Whenever Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.
Aurochs Herd
Trample
When Aurochs Herd enters the battlefield, you may search your library for an Aurochs card, reveal it, and put it into your hand. If you do, shuffle your library.
Whenever Aurochs Herd attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.
Jokulmorder
Trample
Jokulmorder enters the battlefield tapped.
When Jokulmorder enters the battlefield, sacrifice it unless you sacrifice five lands.
Jokulmorder doesn’t untap during your untap step.
Whenever you play an Island, you may untap Jokulmorder.
Assault Zeppelid
Flying, trample
Dread Slag
Trample
Dread Slag gets -4/-4 for each card in your hand.
Simic Sky Swallower
Flying, trample
Shroud (This creature can’t be the target of spells or abilities.)
Rakdos the Defiler
Flying, trample
Whenever Rakdos the Defiler attacks, sacrifice half the non-Demon permanents you control, rounded up.
Whenever Rakdos deals combat damage to a player, that player sacrifices half the non-Demon permanents they control, rounded up.
Scab-Clan Mauler
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)
Trample
Borborygmos
Trample
Whenever Borborygmos deals combat damage to a player, put a +1/+1 counter on each creature you control.
Giant Solifuge
( can be paid with either or .)
Trample; haste; shroud (This creature can’t be the target of spells or abilities.)
Arrogant Wurm
Trample
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Gleancrawler
( can be paid with either or .)
Trample
At the beginning of your end step, return to your hand all creature cards in your graveyard that were put there from the battlefield this turn.
Hunted Horror
Trample
When Hunted Horror enters the battlefield, target opponent creates two 3/3 green Centaur creature tokens with protection from black.