Conclave Cavalier

Vigilance
When Conclave Cavalier dies, create two 2/2 green and white Elf Knight creature tokens with vigilance.

Rosemane Centaur

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature’s color.)
Vigilance

Adarkar Valkyrie

Flying, vigilance
: When target creature other than Adarkar Valkyrie dies this turn, return that card to the battlefield under your control.

Bruna, Light of Alabaster

Flying, vigilance
Whenever Bruna, Light of Alabaster attacks or blocks, you may attach to it any number of Auras on the battlefield and you may put onto the battlefield attached to it any number of Aura cards that could enchant it from your graveyard and/or hand.

Thantis, the Warweaver

Vigilance, reach
All creatures attack each combat if able.
Whenever a creature attacks you or a planeswalker you control, put a +1/+1 counter on Thantis, the Warweaver.

Yennett, Cryptic Sovereign

Flying, vigilance, menace
Whenever Yennett, Cryptic Sovereign attacks, reveal the top card of your library. You may cast it without paying its mana cost if its converted mana cost is odd. If you don’t cast it, draw a card.

Loyal Unicorn

Vigilance
Lieutenant — At the beginning of combat on your turn, if you control your commander, prevent all combat damage that would be dealt to creatures you control this turn. Other creatures you control gain vigilance until end of turn.

Militia Bugler

Vigilance (Attacking doesn’t cause this creature to tap.)
When Militia Bugler enters the battlefield, look at the top four cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Serra’s Guardian

Flying (This creature can’t be blocked except by creatures with flying or reach.)
Vigilance (Attacking doesn’t cause this creature to tap.)
Other creatures you control have vigilance.

Militia Bugler

Vigilance (Attacking doesn’t cause this creature to tap.)
When Militia Bugler enters the battlefield, look at the top four cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Gallant Cavalry

Vigilance (Attacking doesn’t cause this creature to tap.)
When Gallant Cavalry enters the battlefield, create a 2/2 white Knight creature token with vigilance.

Arcades, the Strategist

Flying, vigilance
Whenever a creature with defender enters the battlefield under your control, draw a card.
Each creature you control with defender assigns combat damage equal to its toughness rather than its power and can attack as though it didn’t have defender.

Arcades, the Strategist

Flying, vigilance
Whenever a creature with defender enters the battlefield under your control, draw a card.
Each creature you control with defender assigns combat damage equal to its toughness rather than its power and can attack as though it didn’t have defender.

Militia Bugler

Vigilance (Attacking doesn’t cause this creature to tap.)
When Militia Bugler enters the battlefield, look at the top four cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Sun Sentinel

Vigilance (Attacking doesn’t cause this creature to tap.)

Vigilant Baloth

Vigilance (Attacking doesn’t cause this creature to tap.)

Palladia-Mors, the Ruiner

Flying, vigilance, trample
Palladia-Mors, the Ruiner has hexproof if it hasn’t dealt damage yet.

Gorm the Great

Partner with Virtus the Veiled (When this creature enters the battlefield, target player may put Virtus into their hand from their library, then shuffle.)
Vigilance
Gorm the Great must be blocked if able, and Gorm must be blocked by two or more creatures if able.

Kalemne’s Captain

Vigilance
: Monstrosity 3. (If this creature isn’t monstrous, put three +1/+1 counters on it and it becomes monstrous.)
When Kalemne’s Captain becomes monstrous, exile all artifacts and enchantments.

Arbiter of Knollridge

Vigilance
When Arbiter of Knollridge enters the battlefield, each player’s life total becomes the highest life total among all players.

Herald of the Host

Flying, vigilance
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that’s a copy of this creature that’s tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)