Flying, vigilance
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that’s a copy of this creature that’s tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Keyword: Vigilance
Sun Titan
Vigilance
Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with converted mana cost 3 or less from your graveyard to the battlefield.
Woodland Wanderer
Vigilance, trample
Converge — Woodland Wanderer enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.
Felidar Sovereign
Vigilance, lifelink
At the beginning of your upkeep, if you have 40 or more life, you win the game.
Felidar Sovereign
Vigilance, lifelink
At the beginning of your upkeep, if you have 40 or more life, you win the game.
Deathless Behemoth
Vigilance
Sacrifice two Eldrazi Scions: Return Deathless Behemoth from your graveyard to your hand. Activate this ability only any time you could cast a sorcery.
Woodland Wanderer
Vigilance, trample
Converge — Woodland Wanderer enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.
Ghostly Sentinel
Flying, vigilance
Knight of Cliffhaven
Level up (: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-3
2/3
Flying
LEVEL 4+
4/4
Flying, vigilance
Tariel, Reckoner of Souls
Flying, vigilance
: Choose a creature card at random from target opponent’s graveyard. Put that card onto the battlefield under your control.
Aurelia, the Warleader
Flying, vigilance, haste
Whenever Aurelia, the Warleader attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.
Akroma, Angel of Wrath
Flying, first strike, vigilance, trample, haste, protection from black and from red
Lightning Angel
Flying, vigilance, haste
Serra Angel
Flying, vigilance
Avacyn, Angel of Hope
Flying, vigilance, indestructible
Other permanents you control have indestructible.
Serra Angel
Flying, vigilance
Eagle of the Watch
Flying, vigilance
Sentinel of the Eternal Watch
Vigilance (Attacking doesn’t cause this creature to tap.)
At the beginning of combat on each opponent’s turn, tap target creature that player controls.
Topan Freeblade
Vigilance (Attacking doesn’t cause this creature to tap.)
Renown 1 (When this creature deals combat damage to a player, if it isn’t renowned, put a +1/+1 counter on it and it becomes renowned.)
Skysnare Spider
Vigilance (Attacking doesn’t cause this creature to tap.)
Reach (This creature can block creatures with flying.)
Citadel Castellan
Vigilance (Attacking doesn’t cause this creature to tap.)
Renown 2 (When this creature deals combat damage to a player, if it isn’t renowned, put two +1/+1 counters on it and it becomes renowned.)
Elesh Norn, Grand Cenobite
Vigilance
Other creatures you control get +2/+2.
Creatures your opponents control get -2/-2.
Horde of Notions
Vigilance, trample, haste
: You may play target Elemental card from your graveyard without paying its mana cost.
Elesh Norn, Grand Cenobite
Vigilance
Other creatures you control get +2/+2.
Creatures your opponents control get -2/-2.
Mirri, Cat Warrior
First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it can’t be blocked as long as defending player controls a Forest, and attacking doesn’t cause this creature to tap.)