Aryel, Knight of Windgrace

Vigilance
, : Create a 2/2 white Knight creature token with vigilance.
, , Tap X untapped Knights you control: Destroy target creature with power X or less.

Avacyn, Angel of Hope

Flying, vigilance, indestructible
Other permanents you control have indestructible.

Abstruse Archaic

Vigilance
, : Copy target activated or triggered ability you control from a colorless source. You may choose new targets for the copy. (Mana abilities can’t be targeted.)

Zacama, Primal Calamity

Vigilance, reach, trample
When Zacama, Primal Calamity enters, if you cast it, untap all lands you control.
: Zacama deals 3 damage to target creature.
: Destroy target artifact or enchantment.
: You gain 3 life.

Battle at the Helvault

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — For each player, exile up to one target non-Saga, nonland permanent that player controls until Battle at the Helvault leaves the battlefield.
III — Create Avacyn, a legendary 8/8 white Angel creature token with flying, vigilance, and indestructible.

Mowu, Loyal Companion

Vigilance, trample
If one or more +1/+1 counters would be put on Mowu, Loyal Companion, that many plus one +1/+1 counters are put on it instead.

Elusen, the Giving

Flying, vigilance, lifelink, haste
At the beginning of your second main phase, the player to your left gains control of Elusen, the Giving.
Whenever a player donates a permanent to another player, the donating player draws a card, gains 1 life, and creates three Treasure tokens.

Treizeci, Sun of Serra

Companion — Your starting deck contains only nostalgic cards. (Retro frames, legends, and artifacts are nostalgic.)
Vigilance
Whenever you cast a nostalgic spell, you may pay . If you do, put a +1/+1 counter on Treizeci, then for each +1/+1 counter on it, create a Serra Angel token.

Sun Titan

Vigilance
Whenever Sun Titan enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.

Pippin, Guard of the Citadel

Vigilance, ward
: Another target creature you control gains protection from the card type of your choice until end of turn. (It can’t be blocked, targeted, dealt damage, enchanted, or equipped by anything of that type.)

Haldir, Lórien Lieutenant

Haldir, Lórien Lieutenant enters with X +1/+1 counters on it.
Vigilance
: Until end of turn, other Elves you control gain vigilance and get +1/+1 for each +1/+1 counter on Haldir.

Baird, Steward of Argive

Vigilance
Creatures can’t attack you or planeswalkers you control unless their controller pays for each of those creatures.

Frodo, Adventurous Hobbit

Partner with Sam, Loyal Attendant
Vigilance
Whenever Frodo, Adventurous Hobbit attacks, if you gained 3 or more life this turn, the Ring tempts you. Then if Frodo is your Ring-bearer and the Ring has tempted you two or more times this game, draw a card.

East-Mark Cavalier

Vigilance
Whenever East-Mark Cavalier deals damage to a Goblin or Orc, destroy that creature.

Aragorn, King of Gondor

Vigilance, lifelink
When Aragorn, King of Gondor enters, you become the monarch.
Whenever Aragorn attacks, up to one target creature can’t block this turn. If you’re the monarch, creatures can’t block this turn.

Círdan the Shipwright

Vigilance
Secret council — Whenever Círdan the Shipwright enters or attacks, each player secretly votes for a player, then those votes are revealed. Each player draws a card for each vote they received. Each player who received no votes may put a permanent card from their hand onto the battlefield.

Frodo, Adventurous Hobbit

Partner with Sam, Loyal Attendant
Vigilance
Whenever Frodo, Adventurous Hobbit attacks, if you gained 3 or more life this turn, the Ring tempts you. Then if Frodo is your Ring-bearer and the Ring has tempted you two or more times this game, draw a card.

Boromir, Warden of the Tower

Vigilance
Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.
Sacrifice Boromir, Warden of the Tower: Creatures you control gain indestructible until end of turn. The Ring tempts you.

Haldir, Lórien Lieutenant

Haldir, Lórien Lieutenant enters with X +1/+1 counters on it.
Vigilance
: Until end of turn, other Elves you control gain vigilance and get +1/+1 for each +1/+1 counter on Haldir.

Shire Shirriff

Vigilance
When Shire Shirriff enters, you may sacrifice a token. When you do, exile target creature an opponent controls until Shire Shirriff leaves the battlefield.

Gandalf, White Rider

Vigilance
Whenever you cast a spell, creatures you control get +1/+0 until end of turn. Scry 1.
When Gandalf, White Rider dies, you may put it into its owner’s library fifth from the top.

Pippin, Guard of the Citadel

Vigilance, ward
: Another target creature you control gains protection from the card type of your choice until end of turn. (It can’t be blocked, targeted, dealt damage, enchanted, or equipped by anything of that type.)

Aragorn and Arwen, Wed

Vigilance
Whenever Aragorn and Arwen, Wed enters or attacks, put a +1/+1 counter on each other creature you control. You gain 1 life for each other creature you control.