Sun Titan

Vigilance
Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with converted mana cost 3 or less from your graveyard to the battlefield.

Darksteel Sentinel

Flash (You may cast this spell any time you could cast an instant.)
Vigilance
Indestructible (Damage and effects that say “destroy” don’t destroy this creature. If its toughness is 0 or less, it’s still put into its owner’s graveyard.)

Glimmerpoint Stag

Vigilance
When Glimmerpoint Stag enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner’s control at the beginning of the next end step.

Sun Titan

Vigilance
Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with converted mana cost 3 or less from your graveyard to the battlefield.

Sun Titan

Vigilance
Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with converted mana cost 3 or less from your graveyard to the battlefield.

Knight of Cliffhaven

Level up (: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-3
2/3
Flying
LEVEL 4+
4/4
Flying, vigilance

Ikiral Outrider

Level up (: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-3
2/6
Vigilance
LEVEL 4+
3/10
Vigilance

Kazandu Blademaster

First strike, vigilance
Whenever Kazandu Blademaster or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Kazandu Blademaster.

Felidar Sovereign

Vigilance, lifelink
At the beginning of your upkeep, if you have 40 or more life, you win the game.

Zhang Fei, Fierce Warrior

Vigilance; horsemanship (This creature can’t be blocked except by creatures with horsemanship.)

Bartel Runeaxe

Vigilance
Bartel Runeaxe can’t be the target of Aura spells.

Shu General

Vigilance; horsemanship (This creature can’t be blocked except by creatures with horsemanship.)

Razia, Boros Archangel

Flying, vigilance, haste
: The next 3 damage that would be dealt to target creature you control this turn is dealt to another target creature instead.

Captain of the Watch

Vigilance (Attacking doesn’t cause this creature to tap.)
Other Soldier creatures you control get +1/+1 and have vigilance.
When Captain of the Watch enters the battlefield, create three 1/1 white Soldier creature tokens.

Griffin Sentinel

Flying
Vigilance (Attacking doesn’t cause this creature to tap.)

Twilight Shepherd

Flying, vigilance
When Twilight Shepherd enters the battlefield, return to your hand all cards in your graveyard that were put there from the battlefield this turn.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner’s control with a -1/-1 counter on it.)